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- /*************************************************************************/
- /* list.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef GLOBALS_LIST_H
- #define GLOBALS_LIST_H
- #include "core/os/memory.h"
- #include "core/sort.h"
- /**
- * Generic Templatized Linked List Implementation.
- * The implementation differs from the STL one because
- * a compatible preallocated linked list can be written
- * using the same API, or features such as erasing an element
- * from the iterator.
- */
- template <class T, class A = DefaultAllocator>
- class List {
- struct _Data;
- public:
- class Element {
- private:
- friend class List<T, A>;
- T value;
- Element *next_ptr;
- Element *prev_ptr;
- _Data *data;
- public:
- /**
- * Get NEXT Element iterator, for constant lists.
- */
- _FORCE_INLINE_ const Element *next() const {
- return next_ptr;
- };
- /**
- * Get NEXT Element iterator,
- */
- _FORCE_INLINE_ Element *next() {
- return next_ptr;
- };
- /**
- * Get PREV Element iterator, for constant lists.
- */
- _FORCE_INLINE_ const Element *prev() const {
- return prev_ptr;
- };
- /**
- * Get PREV Element iterator,
- */
- _FORCE_INLINE_ Element *prev() {
- return prev_ptr;
- };
- /**
- * * operator, for using as *iterator, when iterators are defined on stack.
- */
- _FORCE_INLINE_ const T &operator*() const {
- return value;
- };
- /**
- * operator->, for using as iterator->, when iterators are defined on stack, for constant lists.
- */
- _FORCE_INLINE_ const T *operator->() const {
- return &value;
- };
- /**
- * * operator, for using as *iterator, when iterators are defined on stack,
- */
- _FORCE_INLINE_ T &operator*() {
- return value;
- };
- /**
- * operator->, for using as iterator->, when iterators are defined on stack, for constant lists.
- */
- _FORCE_INLINE_ T *operator->() {
- return &value;
- };
- /**
- * get the value stored in this element.
- */
- _FORCE_INLINE_ T &get() {
- return value;
- };
- /**
- * get the value stored in this element, for constant lists
- */
- _FORCE_INLINE_ const T &get() const {
- return value;
- };
- /**
- * set the value stored in this element.
- */
- _FORCE_INLINE_ void set(const T &p_value) {
- value = (T &)p_value;
- };
- void erase() {
- data->erase(this);
- }
- _FORCE_INLINE_ Element() {
- next_ptr = 0;
- prev_ptr = 0;
- data = NULL;
- };
- };
- private:
- struct _Data {
- Element *first;
- Element *last;
- int size_cache;
- bool erase(const Element *p_I) {
- ERR_FAIL_COND_V(!p_I, false);
- ERR_FAIL_COND_V(p_I->data != this, false);
- if (first == p_I) {
- first = p_I->next_ptr;
- };
- if (last == p_I)
- last = p_I->prev_ptr;
- if (p_I->prev_ptr)
- p_I->prev_ptr->next_ptr = p_I->next_ptr;
- if (p_I->next_ptr)
- p_I->next_ptr->prev_ptr = p_I->prev_ptr;
- memdelete_allocator<Element, A>(const_cast<Element *>(p_I));
- size_cache--;
- return true;
- }
- };
- _Data *_data;
- public:
- /**
- * return a const iterator to the beginning of the list.
- */
- _FORCE_INLINE_ const Element *front() const {
- return _data ? _data->first : 0;
- };
- /**
- * return an iterator to the beginning of the list.
- */
- _FORCE_INLINE_ Element *front() {
- return _data ? _data->first : 0;
- };
- /**
- * return a const iterator to the last member of the list.
- */
- _FORCE_INLINE_ const Element *back() const {
- return _data ? _data->last : 0;
- };
- /**
- * return an iterator to the last member of the list.
- */
- _FORCE_INLINE_ Element *back() {
- return _data ? _data->last : 0;
- };
- /**
- * store a new element at the end of the list
- */
- Element *push_back(const T &value) {
- if (!_data) {
- _data = memnew_allocator(_Data, A);
- _data->first = NULL;
- _data->last = NULL;
- _data->size_cache = 0;
- }
- Element *n = memnew_allocator(Element, A);
- n->value = (T &)value;
- n->prev_ptr = _data->last;
- n->next_ptr = 0;
- n->data = _data;
- if (_data->last) {
- _data->last->next_ptr = n;
- }
- _data->last = n;
- if (!_data->first)
- _data->first = n;
- _data->size_cache++;
- return n;
- };
- void pop_back() {
- if (_data && _data->last)
- erase(_data->last);
- }
- /**
- * store a new element at the beginning of the list
- */
- Element *push_front(const T &value) {
- if (!_data) {
- _data = memnew_allocator(_Data, A);
- _data->first = NULL;
- _data->last = NULL;
- _data->size_cache = 0;
- }
- Element *n = memnew_allocator(Element, A);
- n->value = (T &)value;
- n->prev_ptr = 0;
- n->next_ptr = _data->first;
- n->data = _data;
- if (_data->first) {
- _data->first->prev_ptr = n;
- }
- _data->first = n;
- if (!_data->last)
- _data->last = n;
- _data->size_cache++;
- return n;
- };
- void pop_front() {
- if (_data && _data->first)
- erase(_data->first);
- }
- Element *insert_after(Element *p_element, const T &p_value) {
- CRASH_COND(p_element && (!_data || p_element->data != _data));
- if (!p_element) {
- return push_back(p_value);
- }
- Element *n = memnew_allocator(Element, A);
- n->value = (T &)p_value;
- n->prev_ptr = p_element;
- n->next_ptr = p_element->next_ptr;
- n->data = _data;
- if (!p_element->next_ptr) {
- _data->last = n;
- } else {
- p_element->next_ptr->prev_ptr = n;
- }
- p_element->next_ptr = n;
- _data->size_cache++;
- return n;
- }
- Element *insert_before(Element *p_element, const T &p_value) {
- CRASH_COND(p_element && (!_data || p_element->data != _data));
- if (!p_element) {
- return push_back(p_value);
- }
- Element *n = memnew_allocator(Element, A);
- n->value = (T &)p_value;
- n->prev_ptr = p_element->prev_ptr;
- n->next_ptr = p_element;
- n->data = _data;
- if (!p_element->prev_ptr) {
- _data->first = n;
- } else {
- p_element->prev_ptr->next_ptr = n;
- }
- p_element->prev_ptr = n;
- _data->size_cache++;
- return n;
- }
- /**
- * find an element in the list,
- */
- template <class T_v>
- Element *find(const T_v &p_val) {
- Element *it = front();
- while (it) {
- if (it->value == p_val) return it;
- it = it->next();
- };
- return NULL;
- };
- /**
- * erase an element in the list, by iterator pointing to it. Return true if it was found/erased.
- */
- bool erase(const Element *p_I) {
- if (_data) {
- bool ret = _data->erase(p_I);
- if (_data->size_cache == 0) {
- memdelete_allocator<_Data, A>(_data);
- _data = NULL;
- }
- return ret;
- }
- return false;
- };
- /**
- * erase the first element in the list, that contains value
- */
- bool erase(const T &value) {
- Element *I = find(value);
- return erase(I);
- };
- /**
- * return whether the list is empty
- */
- _FORCE_INLINE_ bool empty() const {
- return (!_data || !_data->size_cache);
- }
- /**
- * clear the list
- */
- void clear() {
- while (front()) {
- erase(front());
- };
- };
- _FORCE_INLINE_ int size() const {
- return _data ? _data->size_cache : 0;
- }
- void swap(Element *p_A, Element *p_B) {
- ERR_FAIL_COND(!p_A || !p_B);
- ERR_FAIL_COND(p_A->data != _data);
- ERR_FAIL_COND(p_B->data != _data);
- Element *A_prev = p_A->prev_ptr;
- Element *A_next = p_A->next_ptr;
- p_A->next_ptr = p_B->next_ptr;
- p_A->prev_ptr = p_B->prev_ptr;
- p_B->next_ptr = A_next;
- p_B->prev_ptr = A_prev;
- if (p_A->prev_ptr)
- p_A->prev_ptr->next_ptr = p_A;
- if (p_A->next_ptr)
- p_A->next_ptr->prev_ptr = p_A;
- if (p_B->prev_ptr)
- p_B->prev_ptr->next_ptr = p_B;
- if (p_B->next_ptr)
- p_B->next_ptr->prev_ptr = p_B;
- }
- /**
- * copy the list
- */
- void operator=(const List &p_list) {
- clear();
- const Element *it = p_list.front();
- while (it) {
- push_back(it->get());
- it = it->next();
- }
- }
- T &operator[](int p_index) {
- CRASH_BAD_INDEX(p_index, size());
- Element *I = front();
- int c = 0;
- while (I) {
- if (c == p_index) {
- return I->get();
- }
- I = I->next();
- c++;
- }
- CRASH_NOW(); // bug!!
- }
- const T &operator[](int p_index) const {
- CRASH_BAD_INDEX(p_index, size());
- const Element *I = front();
- int c = 0;
- while (I) {
- if (c == p_index) {
- return I->get();
- }
- I = I->next();
- c++;
- }
- CRASH_NOW(); // bug!!
- }
- void move_to_back(Element *p_I) {
- ERR_FAIL_COND(p_I->data != _data);
- if (!p_I->next_ptr)
- return;
- if (_data->first == p_I) {
- _data->first = p_I->next_ptr;
- };
- if (_data->last == p_I)
- _data->last = p_I->prev_ptr;
- if (p_I->prev_ptr)
- p_I->prev_ptr->next_ptr = p_I->next_ptr;
- if (p_I->next_ptr)
- p_I->next_ptr->prev_ptr = p_I->prev_ptr;
- _data->last->next_ptr = p_I;
- p_I->prev_ptr = _data->last;
- p_I->next_ptr = NULL;
- _data->last = p_I;
- }
- void invert() {
- int s = size() / 2;
- Element *F = front();
- Element *B = back();
- for (int i = 0; i < s; i++) {
- SWAP(F->value, B->value);
- F = F->next();
- B = B->prev();
- }
- }
- void move_to_front(Element *p_I) {
- ERR_FAIL_COND(p_I->data != _data);
- if (!p_I->prev_ptr)
- return;
- if (_data->first == p_I) {
- _data->first = p_I->next_ptr;
- };
- if (_data->last == p_I)
- _data->last = p_I->prev_ptr;
- if (p_I->prev_ptr)
- p_I->prev_ptr->next_ptr = p_I->next_ptr;
- if (p_I->next_ptr)
- p_I->next_ptr->prev_ptr = p_I->prev_ptr;
- _data->first->prev_ptr = p_I;
- p_I->next_ptr = _data->first;
- p_I->prev_ptr = NULL;
- _data->first = p_I;
- }
- void move_before(Element *value, Element *where) {
- if (value->prev_ptr) {
- value->prev_ptr->next_ptr = value->next_ptr;
- } else {
- _data->first = value->next_ptr;
- }
- if (value->next_ptr) {
- value->next_ptr->prev_ptr = value->prev_ptr;
- } else {
- _data->last = value->prev_ptr;
- }
- value->next_ptr = where;
- if (!where) {
- value->prev_ptr = _data->last;
- _data->last = value;
- return;
- };
- value->prev_ptr = where->prev_ptr;
- if (where->prev_ptr) {
- where->prev_ptr->next_ptr = value;
- } else {
- _data->first = value;
- };
- where->prev_ptr = value;
- };
- /**
- * simple insertion sort
- */
- void sort() {
- sort_custom<Comparator<T> >();
- }
- template <class C>
- void sort_custom_inplace() {
- if (size() < 2)
- return;
- Element *from = front();
- Element *current = from;
- Element *to = from;
- while (current) {
- Element *next = current->next_ptr;
- //disconnect
- current->next_ptr = NULL;
- if (from != current) {
- current->prev_ptr = NULL;
- current->next_ptr = from;
- Element *find = from;
- C less;
- while (find && less(find->value, current->value)) {
- current->prev_ptr = find;
- current->next_ptr = find->next_ptr;
- find = find->next_ptr;
- }
- if (current->prev_ptr)
- current->prev_ptr->next_ptr = current;
- else
- from = current;
- if (current->next_ptr)
- current->next_ptr->prev_ptr = current;
- else
- to = current;
- } else {
- current->prev_ptr = NULL;
- current->next_ptr = NULL;
- }
- current = next;
- }
- _data->first = from;
- _data->last = to;
- }
- template <class C>
- struct AuxiliaryComparator {
- C compare;
- _FORCE_INLINE_ bool operator()(const Element *a, const Element *b) const {
- return compare(a->value, b->value);
- }
- };
- template <class C>
- void sort_custom() {
- //this version uses auxiliary memory for speed.
- //if you don't want to use auxiliary memory, use the in_place version
- int s = size();
- if (s < 2)
- return;
- Element **aux_buffer = memnew_arr(Element *, s);
- int idx = 0;
- for (Element *E = front(); E; E = E->next_ptr) {
- aux_buffer[idx] = E;
- idx++;
- }
- SortArray<Element *, AuxiliaryComparator<C> > sort;
- sort.sort(aux_buffer, s);
- _data->first = aux_buffer[0];
- aux_buffer[0]->prev_ptr = NULL;
- aux_buffer[0]->next_ptr = aux_buffer[1];
- _data->last = aux_buffer[s - 1];
- aux_buffer[s - 1]->prev_ptr = aux_buffer[s - 2];
- aux_buffer[s - 1]->next_ptr = NULL;
- for (int i = 1; i < s - 1; i++) {
- aux_buffer[i]->prev_ptr = aux_buffer[i - 1];
- aux_buffer[i]->next_ptr = aux_buffer[i + 1];
- }
- memdelete_arr(aux_buffer);
- }
- /**
- * copy constructor for the list
- */
- List(const List &p_list) {
- _data = NULL;
- const Element *it = p_list.front();
- while (it) {
- push_back(it->get());
- it = it->next();
- }
- }
- List() {
- _data = NULL;
- };
- ~List() {
- clear();
- if (_data) {
- ERR_FAIL_COND(_data->size_cache);
- memdelete_allocator<_Data, A>(_data);
- }
- };
- };
- #endif
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