file_access_buffered.h 3.4 KB

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  1. /*************************************************************************/
  2. /* file_access_buffered.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef FILE_ACCESS_BUFFERED_H
  31. #define FILE_ACCESS_BUFFERED_H
  32. #include "core/dvector.h"
  33. #include "core/os/file_access.h"
  34. #include "core/ustring.h"
  35. class FileAccessBuffered : public FileAccess {
  36. public:
  37. enum {
  38. DEFAULT_CACHE_SIZE = 128 * 1024,
  39. };
  40. private:
  41. int cache_size;
  42. int cache_data_left() const;
  43. mutable Error last_error;
  44. protected:
  45. Error set_error(Error p_error) const;
  46. mutable struct File {
  47. bool open;
  48. int size;
  49. int offset;
  50. String name;
  51. int access_flags;
  52. } file;
  53. mutable struct Cache {
  54. Vector<uint8_t> buffer;
  55. int offset;
  56. } cache;
  57. virtual int read_data_block(int p_offset, int p_size, uint8_t *p_dest = 0) const = 0;
  58. void set_cache_size(int p_size);
  59. int get_cache_size();
  60. public:
  61. virtual size_t get_position() const; ///< get position in the file
  62. virtual size_t get_len() const; ///< get size of the file
  63. virtual void seek(size_t p_position); ///< seek to a given position
  64. virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
  65. virtual bool eof_reached() const;
  66. virtual uint8_t get_8() const;
  67. virtual int get_buffer(uint8_t *p_dest, int p_length) const; ///< get an array of bytes
  68. virtual bool is_open() const;
  69. virtual Error get_error() const;
  70. FileAccessBuffered();
  71. virtual ~FileAccessBuffered();
  72. };
  73. #endif