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- /*************************************************************************/
- /* dictionary.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef DICTIONARY_H
- #define DICTIONARY_H
- #include "core/array.h"
- #include "core/list.h"
- #include "core/ustring.h"
- class Variant;
- struct DictionaryPrivate;
- class Dictionary {
- mutable DictionaryPrivate *_p;
- void _ref(const Dictionary &p_from) const;
- void _unref() const;
- public:
- void get_key_list(List<Variant> *p_keys) const;
- Variant get_key_at_index(int p_index) const;
- Variant get_value_at_index(int p_index) const;
- Variant &operator[](const Variant &p_key);
- const Variant &operator[](const Variant &p_key) const;
- const Variant *getptr(const Variant &p_key) const;
- Variant *getptr(const Variant &p_key);
- Variant get_valid(const Variant &p_key) const;
- Variant get(const Variant &p_key, const Variant &p_default) const;
- int size() const;
- bool empty() const;
- void clear();
- bool has(const Variant &p_key) const;
- bool has_all(const Array &p_keys) const;
- bool erase(const Variant &p_key);
- bool operator==(const Dictionary &p_dictionary) const;
- bool operator!=(const Dictionary &p_dictionary) const;
- uint32_t hash() const;
- void operator=(const Dictionary &p_dictionary);
- const Variant *next(const Variant *p_key = NULL) const;
- Array keys() const;
- Array values() const;
- Dictionary duplicate(bool p_deep = false) const;
- Dictionary(const Dictionary &p_from);
- Dictionary();
- ~Dictionary();
- };
- #endif // DICTIONARY_H
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