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- /*************************************************************************/
- /* curve.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef CURVE_H
- #define CURVE_H
- #include "resource.h"
- // y(x) curve
- class Curve : public Resource {
- GDCLASS(Curve, Resource)
- public:
- static const int MIN_X = 0.f;
- static const int MAX_X = 1.f;
- static const char *SIGNAL_RANGE_CHANGED;
- enum TangentMode {
- TANGENT_FREE = 0,
- TANGENT_LINEAR,
- TANGENT_MODE_COUNT
- };
- struct Point {
- Vector2 pos;
- real_t left_tangent;
- real_t right_tangent;
- TangentMode left_mode;
- TangentMode right_mode;
- Point() {
- left_tangent = 0;
- right_tangent = 0;
- left_mode = TANGENT_FREE;
- right_mode = TANGENT_FREE;
- }
- Point(Vector2 p_pos,
- real_t p_left = 0,
- real_t p_right = 0,
- TangentMode p_left_mode = TANGENT_FREE,
- TangentMode p_right_mode = TANGENT_FREE) {
- pos = p_pos;
- left_tangent = p_left;
- right_tangent = p_right;
- left_mode = p_left_mode;
- right_mode = p_right_mode;
- }
- };
- Curve();
- int get_point_count() const { return _points.size(); }
- int add_point(Vector2 p_pos,
- real_t left_tangent = 0,
- real_t right_tangent = 0,
- TangentMode left_mode = TANGENT_FREE,
- TangentMode right_mode = TANGENT_FREE);
- void remove_point(int p_index);
- void clear_points();
- int get_index(real_t offset) const;
- void set_point_value(int p_index, real_t pos);
- int set_point_offset(int p_index, float offset);
- Vector2 get_point_position(int p_index) const;
- Point get_point(int p_index) const;
- float get_min_value() const { return _min_value; }
- void set_min_value(float p_min);
- float get_max_value() const { return _max_value; }
- void set_max_value(float p_max);
- real_t interpolate(real_t offset) const;
- real_t interpolate_local_nocheck(int index, real_t local_offset) const;
- void clean_dupes();
- void set_point_left_tangent(int i, real_t tangent);
- void set_point_right_tangent(int i, real_t tangent);
- void set_point_left_mode(int i, TangentMode p_mode);
- void set_point_right_mode(int i, TangentMode p_mode);
- real_t get_point_left_tangent(int i) const;
- real_t get_point_right_tangent(int i) const;
- TangentMode get_point_left_mode(int i) const;
- TangentMode get_point_right_mode(int i) const;
- void update_auto_tangents(int i);
- Array get_data() const;
- void set_data(Array input);
- void bake();
- int get_bake_resolution() const { return _bake_resolution; }
- void set_bake_resolution(int p_resolution);
- real_t interpolate_baked(real_t offset);
- protected:
- static void _bind_methods();
- private:
- void mark_dirty();
- Vector<Point> _points;
- bool _baked_cache_dirty;
- Vector<real_t> _baked_cache;
- int _bake_resolution;
- float _min_value;
- float _max_value;
- };
- VARIANT_ENUM_CAST(Curve::TangentMode)
- class Curve2D : public Resource {
- GDCLASS(Curve2D, Resource);
- struct Point {
- Vector2 in;
- Vector2 out;
- Vector2 pos;
- };
- Vector<Point> points;
- struct BakedPoint {
- float ofs;
- Vector2 point;
- };
- mutable bool baked_cache_dirty;
- mutable PoolVector2Array baked_point_cache;
- mutable float baked_max_ofs;
- void _bake() const;
- float bake_interval;
- void _bake_segment2d(Map<float, Vector2> &r_bake, float p_begin, float p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, float p_tol) const;
- Dictionary _get_data() const;
- void _set_data(const Dictionary &p_data);
- protected:
- static void _bind_methods();
- public:
- int get_point_count() const;
- void add_point(const Vector2 &p_pos, const Vector2 &p_in = Vector2(), const Vector2 &p_out = Vector2(), int p_atpos = -1);
- void set_point_position(int p_index, const Vector2 &p_pos);
- Vector2 get_point_position(int p_index) const;
- void set_point_in(int p_index, const Vector2 &p_in);
- Vector2 get_point_in(int p_index) const;
- void set_point_out(int p_index, const Vector2 &p_out);
- Vector2 get_point_out(int p_index) const;
- void remove_point(int p_index);
- void clear_points();
- Vector2 interpolate(int p_index, float p_offset) const;
- Vector2 interpolatef(real_t p_findex) const;
- void set_bake_interval(float p_tolerance);
- float get_bake_interval() const;
- float get_baked_length() const;
- Vector2 interpolate_baked(float p_offset, bool p_cubic = false) const;
- PoolVector2Array get_baked_points() const; //useful for going through
- PoolVector2Array tessellate(int p_max_stages = 5, float p_tolerance = 4) const; //useful for display
- Curve2D();
- };
- class Curve3D : public Resource {
- GDCLASS(Curve3D, Resource);
- struct Point {
- Vector3 in;
- Vector3 out;
- Vector3 pos;
- float tilt;
- Point() { tilt = 0; }
- };
- Vector<Point> points;
- struct BakedPoint {
- float ofs;
- Vector3 point;
- };
- mutable bool baked_cache_dirty;
- mutable PoolVector3Array baked_point_cache;
- mutable PoolRealArray baked_tilt_cache;
- mutable float baked_max_ofs;
- void _bake() const;
- float bake_interval;
- void _bake_segment3d(Map<float, Vector3> &r_bake, float p_begin, float p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, float p_tol) const;
- Dictionary _get_data() const;
- void _set_data(const Dictionary &p_data);
- protected:
- static void _bind_methods();
- public:
- int get_point_count() const;
- void add_point(const Vector3 &p_pos, const Vector3 &p_in = Vector3(), const Vector3 &p_out = Vector3(), int p_atpos = -1);
- void set_point_position(int p_index, const Vector3 &p_pos);
- Vector3 get_point_position(int p_index) const;
- void set_point_tilt(int p_index, float p_tilt);
- float get_point_tilt(int p_index) const;
- void set_point_in(int p_index, const Vector3 &p_in);
- Vector3 get_point_in(int p_index) const;
- void set_point_out(int p_index, const Vector3 &p_out);
- Vector3 get_point_out(int p_index) const;
- void remove_point(int p_index);
- void clear_points();
- Vector3 interpolate(int p_index, float p_offset) const;
- Vector3 interpolatef(real_t p_findex) const;
- void set_bake_interval(float p_tolerance);
- float get_bake_interval() const;
- float get_baked_length() const;
- Vector3 interpolate_baked(float p_offset, bool p_cubic = false) const;
- float interpolate_baked_tilt(float p_offset) const;
- PoolVector3Array get_baked_points() const; //useful for going through
- PoolRealArray get_baked_tilts() const; //useful for going through
- PoolVector3Array tessellate(int p_max_stages = 5, float p_tolerance = 4) const; //useful for display
- Curve3D();
- };
- #endif // CURVE_H
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