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- /*************************************************************************/
- /* split_container.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef SPLIT_CONTAINER_H
- #define SPLIT_CONTAINER_H
- #include "scene/gui/container.h"
- class SplitContainer : public Container {
- GDCLASS(SplitContainer, Container)
- public:
- enum DraggerVisibility {
- DRAGGER_VISIBLE,
- DRAGGER_HIDDEN,
- DRAGGER_HIDDEN_COLLAPSED
- };
- private:
- bool vertical;
- int expand_ofs;
- int middle_sep;
- bool dragging;
- int drag_from;
- int drag_ofs;
- bool collapsed;
- DraggerVisibility dragger_visibility;
- bool mouse_inside;
- Control *_getch(int p_idx) const;
- void _resort();
- protected:
- void _gui_input(const Ref<InputEvent> &p_event);
- void _notification(int p_what);
- static void _bind_methods();
- public:
- void set_split_offset(int p_offset);
- int get_split_offset() const;
- void set_collapsed(bool p_collapsed);
- bool is_collapsed() const;
- void set_dragger_visibility(DraggerVisibility p_visibility);
- DraggerVisibility get_dragger_visibility() const;
- virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const;
- virtual Size2 get_minimum_size() const;
- SplitContainer(bool p_vertical = false);
- };
- VARIANT_ENUM_CAST(SplitContainer::DraggerVisibility);
- class HSplitContainer : public SplitContainer {
- GDCLASS(HSplitContainer, SplitContainer);
- public:
- HSplitContainer()
- : SplitContainer(false) { set_default_cursor_shape(CURSOR_HSPLIT); }
- };
- class VSplitContainer : public SplitContainer {
- GDCLASS(VSplitContainer, SplitContainer);
- public:
- VSplitContainer()
- : SplitContainer(true) { set_default_cursor_shape(CURSOR_VSPLIT); }
- };
- #endif // SPLIT_CONTAINER_H
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