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- /*************************************************************************/
- /* option_button.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef OPTION_BUTTON_H
- #define OPTION_BUTTON_H
- #include "scene/gui/button.h"
- #include "scene/gui/popup_menu.h"
- /**
- @author Juan Linietsky <reduzio@gmail.com>
- */
- class OptionButton : public Button {
- GDCLASS(OptionButton, Button);
- PopupMenu *popup;
- int current;
- void _selected(int p_which);
- void _select(int p_which, bool p_emit = false);
- void _select_int(int p_which);
- Array _get_items() const;
- void _set_items(const Array &p_items);
- virtual void pressed();
- protected:
- Size2 get_minimum_size() const;
- void _notification(int p_what);
- static void _bind_methods();
- public:
- void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1);
- void add_item(const String &p_label, int p_ID = -1);
- void set_item_text(int p_idx, const String &p_text);
- void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
- void set_item_id(int p_idx, int p_ID);
- void set_item_metadata(int p_idx, const Variant &p_metadata);
- void set_item_disabled(int p_idx, bool p_disabled);
- String get_item_text(int p_idx) const;
- Ref<Texture> get_item_icon(int p_idx) const;
- int get_item_id(int p_idx) const;
- Variant get_item_metadata(int p_idx) const;
- bool is_item_disabled(int p_idx) const;
- int get_item_count() const;
- void add_separator();
- void clear();
- void select(int p_idx);
- int get_selected() const;
- int get_selected_id() const;
- Variant get_selected_metadata() const;
- void remove_item(int p_idx);
- virtual void get_translatable_strings(List<String> *p_strings) const;
- OptionButton();
- ~OptionButton();
- };
- #endif
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