dir_access_android.h 3.3 KB

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  1. /*************************************************************************/
  2. /* dir_access_android.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef DIR_ACCESS_ANDROID_H
  31. #define DIR_ACCESS_ANDROID_H
  32. #ifdef ANDROID_NATIVE_ACTIVITY
  33. #include "os/dir_access.h"
  34. #include <android/asset_manager.h>
  35. #include <android/log.h>
  36. #include <android_native_app_glue.h>
  37. #include <stdio.h>
  38. class DirAccessAndroid : public DirAccess {
  39. AAssetDir *aad;
  40. String current_dir;
  41. String current;
  42. static DirAccess *create_fs();
  43. public:
  44. virtual Error list_dir_begin(); ///< This starts dir listing
  45. virtual String get_next();
  46. virtual bool current_is_dir() const;
  47. virtual bool current_is_hidden() const;
  48. virtual void list_dir_end(); ///<
  49. virtual int get_drive_count();
  50. virtual String get_drive(int p_drive);
  51. virtual Error change_dir(String p_dir); ///< can be relative or absolute, return false on success
  52. virtual String get_current_dir(); ///< return current dir location
  53. virtual bool file_exists(String p_file);
  54. virtual Error make_dir(String p_dir);
  55. virtual Error rename(String p_from, String p_to);
  56. virtual Error remove(String p_name);
  57. //virtual FileType get_file_type() const;
  58. size_t get_space_left();
  59. static void make_default();
  60. DirAccessAndroid();
  61. ~DirAccessAndroid();
  62. };
  63. #endif
  64. #endif // DIR_ACCESS_ANDROID_H