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- //============================================================================
- #include "PvrTcDecoder.h"
- #include "PvrTcPacket.h"
- #include "MortonTable.h"
- #include <assert.h>
- //============================================================================
- using namespace Javelin;
- using Data::MORTON_TABLE;
- //============================================================================
- inline unsigned PvrTcDecoder::GetMortonNumber(int x, int y)
- {
- return MORTON_TABLE[x >> 8] << 17 | MORTON_TABLE[y >> 8] << 16 | MORTON_TABLE[x & 0xFF] << 1 | MORTON_TABLE[y & 0xFF];
- }
- //============================================================================
- void PvrTcDecoder::DecodeRgb4Bpp(ColorRgb<unsigned char>* result, const Point2<int>& size, const void* data)
- {
- assert(size.x == size.y);
-
- const int blocks = size.x / 4;
- const int blockMask = blocks-1;
- const PvrTcPacket* packets = static_cast<const PvrTcPacket*>(data);
-
- for(int y = 0; y < blocks; ++y)
- {
- for(int x = 0; x < blocks; ++x)
- {
- const PvrTcPacket* packet = packets + GetMortonNumber(x, y);
-
- unsigned mod = packet->modulationData;
- const unsigned char (*weights)[4] = PvrTcPacket::WEIGHTS + 4*packet->usePunchthroughAlpha;
- const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS;
-
- for(int py = 0; py < 4; ++py)
- {
- const int yOffset = (py < 2) ? -1 : 0;
- const int y0 = (y + yOffset) & blockMask;
- const int y1 = (y0+1) & blockMask;
-
- for(int px = 0; px < 4; ++px)
- {
- const int xOffset = (px < 2) ? -1 : 0;
- const int x0 = (x + xOffset) & blockMask;
- const int x1 = (x0+1) & blockMask;
-
- const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0);
- const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0);
- const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1);
- const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1);
-
- ColorRgb<int> ca = p0->GetColorRgbA() * (*factor)[0] +
- p1->GetColorRgbA() * (*factor)[1] +
- p2->GetColorRgbA() * (*factor)[2] +
- p3->GetColorRgbA() * (*factor)[3];
-
- ColorRgb<int> cb = p0->GetColorRgbB() * (*factor)[0] +
- p1->GetColorRgbB() * (*factor)[1] +
- p2->GetColorRgbB() * (*factor)[2] +
- p3->GetColorRgbB() * (*factor)[3];
-
- const unsigned char* w = weights[mod&3];
- ColorRgb<unsigned char> c;
- c.r = (ca.r * w[0] + cb.r * w[1]) >> 7;
- c.g = (ca.g * w[0] + cb.g * w[1]) >> 7;
- c.b = (ca.b * w[0] + cb.b * w[1]) >> 7;
-
- result[(py+y*4)*size.x + (px+x*4)] = c;
- mod >>= 2;
- factor++;
- }
- }
- }
- }
- }
- void PvrTcDecoder::DecodeRgba4Bpp(ColorRgba<unsigned char>* result, const Point2<int>& size, const void* data)
- {
- assert(size.x == size.y);
-
- const int blocks = size.x / 4;
- const int blockMask = blocks-1;
- const PvrTcPacket* packets = static_cast<const PvrTcPacket*>(data);
-
- for(int y = 0; y < blocks; ++y)
- {
- for(int x = 0; x < blocks; ++x)
- {
- const PvrTcPacket* packet = packets + GetMortonNumber(x, y);
-
- unsigned mod = packet->modulationData;
- const unsigned char (*weights)[4] = PvrTcPacket::WEIGHTS + 4*packet->usePunchthroughAlpha;
- const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS;
-
- for(int py = 0; py < 4; ++py)
- {
- const int yOffset = (py < 2) ? -1 : 0;
- const int y0 = (y + yOffset) & blockMask;
- const int y1 = (y0+1) & blockMask;
-
- for(int px = 0; px < 4; ++px)
- {
- const int xOffset = (px < 2) ? -1 : 0;
- const int x0 = (x + xOffset) & blockMask;
- const int x1 = (x0+1) & blockMask;
-
- const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0);
- const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0);
- const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1);
- const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1);
-
- ColorRgba<int> ca = p0->GetColorRgbaA() * (*factor)[0] +
- p1->GetColorRgbaA() * (*factor)[1] +
- p2->GetColorRgbaA() * (*factor)[2] +
- p3->GetColorRgbaA() * (*factor)[3];
-
- ColorRgba<int> cb = p0->GetColorRgbaB() * (*factor)[0] +
- p1->GetColorRgbaB() * (*factor)[1] +
- p2->GetColorRgbaB() * (*factor)[2] +
- p3->GetColorRgbaB() * (*factor)[3];
-
- const unsigned char* w = weights[mod&3];
- ColorRgba<unsigned char> c;
- c.r = (ca.r * w[0] + cb.r * w[1]) >> 7;
- c.g = (ca.g * w[0] + cb.g * w[1]) >> 7;
- c.b = (ca.b * w[0] + cb.b * w[1]) >> 7;
- c.a = (ca.a * w[2] + cb.a * w[3]) >> 7;
-
- result[(py+y*4)*size.x + (px+x*4)] = c;
- mod >>= 2;
- factor++;
- }
- }
- }
- }
- }
- //============================================================================
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