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- /*************************************************************************/
- /* style_box.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef STYLE_BOX_H
- #define STYLE_BOX_H
- #include "core/resource.h"
- #include "scene/resources/texture.h"
- #include "servers/visual_server.h"
- /**
- @author Juan Linietsky <reduzio@gmail.com>
- */
- class StyleBox : public Resource {
- GDCLASS(StyleBox, Resource);
- RES_BASE_EXTENSION("stylebox");
- OBJ_SAVE_TYPE(StyleBox);
- float margin[4];
- protected:
- virtual float get_style_margin(Margin p_margin) const = 0;
- static void _bind_methods();
- public:
- virtual bool test_mask(const Point2 &p_point, const Rect2 &p_rect) const;
- void set_default_margin(Margin p_margin, float p_value);
- float get_default_margin(Margin p_margin) const;
- float get_margin(Margin p_margin) const;
- virtual Size2 get_center_size() const;
- virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const = 0;
- Size2 get_minimum_size() const;
- Point2 get_offset() const;
- StyleBox();
- };
- class StyleBoxEmpty : public StyleBox {
- GDCLASS(StyleBoxEmpty, StyleBox);
- virtual float get_style_margin(Margin p_margin) const { return 0; }
- public:
- virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const {}
- StyleBoxEmpty() {}
- };
- class StyleBoxTexture : public StyleBox {
- GDCLASS(StyleBoxTexture, StyleBox);
- public:
- enum AxisStretchMode {
- AXIS_STRETCH_MODE_STRETCH,
- AXIS_STRETCH_MODE_TILE,
- AXIS_STRETCH_MODE_TILE_FIT,
- };
- private:
- float expand_margin[4];
- float margin[4];
- Rect2 region_rect;
- Ref<Texture> texture;
- Ref<Texture> normal_map;
- bool draw_center;
- Color modulate;
- AxisStretchMode axis_h;
- AxisStretchMode axis_v;
- protected:
- virtual float get_style_margin(Margin p_margin) const;
- static void _bind_methods();
- public:
- void set_expand_margin_size(Margin p_expand_margin, float p_size);
- void set_expand_margin_size_all(float p_expand_margin_size);
- void set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom);
- float get_expand_margin_size(Margin p_expand_margin) const;
- void set_margin_size(Margin p_margin, float p_size);
- float get_margin_size(Margin p_margin) const;
- void set_region_rect(const Rect2 &p_region_rect);
- Rect2 get_region_rect() const;
- void set_texture(Ref<Texture> p_texture);
- Ref<Texture> get_texture() const;
- void set_normal_map(Ref<Texture> p_normal_map);
- Ref<Texture> get_normal_map() const;
- void set_draw_center(bool p_enabled);
- bool is_draw_center_enabled() const;
- virtual Size2 get_center_size() const;
- void set_h_axis_stretch_mode(AxisStretchMode p_mode);
- AxisStretchMode get_h_axis_stretch_mode() const;
- void set_v_axis_stretch_mode(AxisStretchMode p_mode);
- AxisStretchMode get_v_axis_stretch_mode() const;
- void set_modulate(const Color &p_modulate);
- Color get_modulate() const;
- virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const;
- StyleBoxTexture();
- ~StyleBoxTexture();
- };
- VARIANT_ENUM_CAST(StyleBoxTexture::AxisStretchMode)
- class StyleBoxFlat : public StyleBox {
- GDCLASS(StyleBoxFlat, StyleBox);
- Color bg_color;
- Color shadow_color;
- PoolVector<Color> border_color;
- int border_width[4];
- int expand_margin[4];
- int corner_radius[4];
- bool draw_center;
- bool blend_border;
- bool anti_aliased;
- int corner_detail;
- int shadow_size;
- int aa_size;
- protected:
- virtual float get_style_margin(Margin p_margin) const;
- static void _bind_methods();
- public:
- //Color
- void set_bg_color(const Color &p_color);
- Color get_bg_color() const;
- //Border Color
- void set_border_color_all(const Color &p_color);
- Color get_border_color_all() const;
- void set_border_color(Margin p_border, const Color &p_color);
- Color get_border_color(Margin p_border) const;
- //BORDER
- //width
- void set_border_width_all(int p_size);
- int get_border_width_min() const;
- void set_border_width(Margin p_margin, int p_width);
- int get_border_width(Margin p_margin) const;
- //blend
- void set_border_blend(bool p_blend);
- bool get_border_blend() const;
- //CORNER
- void set_corner_radius_all(int radius);
- void set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_botton_right, const int radius_bottom_left);
- int get_corner_radius_min() const;
- void set_corner_radius(Corner p_corner, const int radius);
- int get_corner_radius(Corner p_corner) const;
- void set_corner_detail(const int &p_corner_detail);
- int get_corner_detail() const;
- //EXPANDS
- void set_expand_margin_size(Margin p_expand_margin, float p_size);
- void set_expand_margin_size_all(float p_expand_margin_size);
- void set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom);
- float get_expand_margin_size(Margin p_expand_margin) const;
- //DRAW CENTER
- void set_draw_center(bool p_enabled);
- bool is_draw_center_enabled() const;
- //SHADOW
- void set_shadow_color(const Color &p_color);
- Color get_shadow_color() const;
- void set_shadow_size(const int &p_size);
- int get_shadow_size() const;
- //ANTI_ALIASING
- void set_anti_aliased(const bool &p_anti_aliased);
- bool is_anti_aliased() const;
- //tempAA
- void set_aa_size(const int &p_aa_size);
- int get_aa_size() const;
- virtual Size2 get_center_size() const;
- virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const;
- StyleBoxFlat();
- ~StyleBoxFlat();
- };
- // just used to draw lines.
- class StyleBoxLine : public StyleBox {
- GDCLASS(StyleBoxLine, StyleBox);
- Color color;
- int thickness;
- bool vertical;
- float grow_begin;
- float grow_end;
- protected:
- virtual float get_style_margin(Margin p_margin) const;
- static void _bind_methods();
- public:
- void set_color(const Color &p_color);
- Color get_color() const;
- void set_thickness(int p_thickness);
- int get_thickness() const;
- void set_vertical(bool p_vertical);
- bool is_vertical() const;
- void set_grow_begin(float p_grow);
- float get_grow_begin() const;
- void set_grow_end(float p_grow);
- float get_grow_end() const;
- virtual Size2 get_center_size() const;
- virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const;
- StyleBoxLine();
- ~StyleBoxLine();
- };
- #endif
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