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- /*************************************************************************/
- /* convex_polygon_shape.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "convex_polygon_shape.h"
- #include "core/math/quick_hull.h"
- #include "servers/physics_server.h"
- Vector<Vector3> ConvexPolygonShape::_gen_debug_mesh_lines() {
- PoolVector<Vector3> points = get_points();
- if (points.size() > 3) {
- Vector<Vector3> varr = Variant(points);
- Geometry::MeshData md;
- Error err = QuickHull::build(varr, md);
- if (err == OK) {
- Vector<Vector3> lines;
- lines.resize(md.edges.size() * 2);
- for (int i = 0; i < md.edges.size(); i++) {
- lines.write[i * 2 + 0] = md.vertices[md.edges[i].a];
- lines.write[i * 2 + 1] = md.vertices[md.edges[i].b];
- }
- return lines;
- }
- }
- return Vector<Vector3>();
- }
- void ConvexPolygonShape::_update_shape() {
- PhysicsServer::get_singleton()->shape_set_data(get_shape(), points);
- emit_changed();
- }
- void ConvexPolygonShape::set_points(const PoolVector<Vector3> &p_points) {
- points = p_points;
- _update_shape();
- notify_change_to_owners();
- }
- PoolVector<Vector3> ConvexPolygonShape::get_points() const {
- return points;
- }
- void ConvexPolygonShape::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_points", "points"), &ConvexPolygonShape::set_points);
- ClassDB::bind_method(D_METHOD("get_points"), &ConvexPolygonShape::get_points);
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "points"), "set_points", "get_points");
- }
- ConvexPolygonShape::ConvexPolygonShape() :
- Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CONVEX_POLYGON)) {
- //set_points(Vector3(1,1,1));
- }
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