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- /*************************************************************************/
- /* portal.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "portal.h"
- #include "core/project_settings.h"
- #include "scene/resources/surface_tool.h"
- #include "servers/visual_server.h"
- // FIXME: This will be removed, kept as reference for new implementation
- #if 0
- bool Portal::_set(const StringName &p_name, const Variant &p_value) {
- if (p_name == "shape") {
- PoolVector<float> src_coords = p_value;
- Vector<Point2> points;
- int src_coords_size = src_coords.size();
- ERR_FAIL_COND_V(src_coords_size % 2, false);
- points.resize(src_coords_size / 2);
- for (int i = 0; i < points.size(); i++) {
- points[i].x = src_coords[i * 2 + 0];
- points[i].y = src_coords[i * 2 + 1];
- set_shape(points);
- }
- } else if (p_name == "enabled") {
- set_enabled(p_value);
- } else if (p_name == "disable_distance") {
- set_disable_distance(p_value);
- } else if (p_name == "disabled_color") {
- set_disabled_color(p_value);
- } else if (p_name == "connect_range") {
- set_connect_range(p_value);
- } else
- return false;
- return true;
- }
- bool Portal::_get(const StringName &p_name, Variant &r_ret) const {
- if (p_name == "shape") {
- Vector<Point2> points = get_shape();
- PoolVector<float> dst_coords;
- dst_coords.resize(points.size() * 2);
- for (int i = 0; i < points.size(); i++) {
- dst_coords.set(i * 2 + 0, points[i].x);
- dst_coords.set(i * 2 + 1, points[i].y);
- }
- r_ret = dst_coords;
- } else if (p_name == "enabled") {
- r_ret = is_enabled();
- } else if (p_name == "disable_distance") {
- r_ret = get_disable_distance();
- } else if (p_name == "disabled_color") {
- r_ret = get_disabled_color();
- } else if (p_name == "connect_range") {
- r_ret = get_connect_range();
- } else
- return false;
- return true;
- }
- void Portal::_get_property_list(List<PropertyInfo> *p_list) const {
- p_list->push_back(PropertyInfo(Variant::POOL_REAL_ARRAY, "shape"));
- p_list->push_back(PropertyInfo(Variant::BOOL, "enabled"));
- p_list->push_back(PropertyInfo(Variant::REAL, "disable_distance", PROPERTY_HINT_RANGE, "0,4096,0.01"));
- p_list->push_back(PropertyInfo(Variant::COLOR, "disabled_color"));
- p_list->push_back(PropertyInfo(Variant::REAL, "connect_range", PROPERTY_HINT_RANGE, "0.1,4096,0.01"));
- }
- AABB Portal::get_aabb() const {
- return aabb;
- }
- PoolVector<Face3> Portal::get_faces(uint32_t p_usage_flags) const {
- if (!(p_usage_flags & FACES_ENCLOSING))
- return PoolVector<Face3>();
- Vector<Point2> shape = get_shape();
- if (shape.size() == 0)
- return PoolVector<Face3>();
- Vector2 center;
- for (int i = 0; i < shape.size(); i++) {
- center += shape[i];
- }
- PoolVector<Face3> ret;
- center /= shape.size();
- for (int i = 0; i < shape.size(); i++) {
- int n = (i + 1) % shape.size();
- Face3 f;
- f.vertex[0] = Vector3(center.x, center.y, 0);
- f.vertex[1] = Vector3(shape[i].x, shape[i].y, 0);
- f.vertex[2] = Vector3(shape[n].x, shape[n].y, 0);
- ret.push_back(f);
- }
- return ret;
- }
- void Portal::set_shape(const Vector<Point2> &p_shape) {
- VisualServer::get_singleton()->portal_set_shape(portal, p_shape);
- shape = p_shape;
- update_gizmo();
- }
- Vector<Point2> Portal::get_shape() const {
- return shape;
- }
- void Portal::set_connect_range(float p_range) {
- connect_range = p_range;
- //VisualServer::get_singleton()->portal_set_connect_range(portal,p_range);
- }
- float Portal::get_connect_range() const {
- return connect_range;
- }
- void Portal::set_enabled(bool p_enabled) {
- enabled = p_enabled;
- VisualServer::get_singleton()->portal_set_enabled(portal, enabled);
- }
- bool Portal::is_enabled() const {
- return enabled;
- }
- void Portal::set_disable_distance(float p_distance) {
- disable_distance = p_distance;
- VisualServer::get_singleton()->portal_set_disable_distance(portal, disable_distance);
- }
- float Portal::get_disable_distance() const {
- return disable_distance;
- }
- void Portal::set_disabled_color(const Color &p_disabled_color) {
- disabled_color = p_disabled_color;
- VisualServer::get_singleton()->portal_set_disabled_color(portal, disabled_color);
- }
- Color Portal::get_disabled_color() const {
- return disabled_color;
- }
- void Portal::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_shape", "points"), &Portal::set_shape);
- ClassDB::bind_method(D_METHOD("get_shape"), &Portal::get_shape);
- ClassDB::bind_method(D_METHOD("set_enabled", "enable"), &Portal::set_enabled);
- ClassDB::bind_method(D_METHOD("is_enabled"), &Portal::is_enabled);
- ClassDB::bind_method(D_METHOD("set_disable_distance", "distance"), &Portal::set_disable_distance);
- ClassDB::bind_method(D_METHOD("get_disable_distance"), &Portal::get_disable_distance);
- ClassDB::bind_method(D_METHOD("set_disabled_color", "color"), &Portal::set_disabled_color);
- ClassDB::bind_method(D_METHOD("get_disabled_color"), &Portal::get_disabled_color);
- ClassDB::bind_method(D_METHOD("set_connect_range", "range"), &Portal::set_connect_range);
- ClassDB::bind_method(D_METHOD("get_connect_range"), &Portal::get_connect_range);
- }
- Portal::Portal() {
- portal = VisualServer::get_singleton()->portal_create();
- Vector<Point2> points;
- points.push_back(Point2(-1, 1));
- points.push_back(Point2(1, 1));
- points.push_back(Point2(1, -1));
- points.push_back(Point2(-1, -1));
- set_shape(points); // default shape
- set_connect_range(0.8);
- set_disable_distance(50);
- set_enabled(true);
- set_base(portal);
- }
- Portal::~Portal() {
- VisualServer::get_singleton()->free(portal);
- }
- #endif
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