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- /*************************************************************************/
- /* baked_lightmap.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef BAKED_INDIRECT_LIGHT_H
- #define BAKED_INDIRECT_LIGHT_H
- #include "multimesh_instance.h"
- #include "scene/3d/light.h"
- #include "scene/3d/visual_instance.h"
- class BakedLightmapData : public Resource {
- GDCLASS(BakedLightmapData, Resource);
- RID baked_light;
- AABB bounds;
- float energy;
- int cell_subdiv;
- Transform cell_space_xform;
- struct User {
- NodePath path;
- Ref<Texture> lightmap;
- int instance_index;
- };
- Vector<User> users;
- void _set_user_data(const Array &p_data);
- Array _get_user_data() const;
- protected:
- static void _bind_methods();
- public:
- void set_bounds(const AABB &p_bounds);
- AABB get_bounds() const;
- void set_octree(const PoolVector<uint8_t> &p_octree);
- PoolVector<uint8_t> get_octree() const;
- void set_cell_space_transform(const Transform &p_xform);
- Transform get_cell_space_transform() const;
- void set_cell_subdiv(int p_cell_subdiv);
- int get_cell_subdiv() const;
- void set_energy(float p_energy);
- float get_energy() const;
- void add_user(const NodePath &p_path, const Ref<Texture> &p_lightmap, int p_instance = -1);
- int get_user_count() const;
- NodePath get_user_path(int p_user) const;
- Ref<Texture> get_user_lightmap(int p_user) const;
- int get_user_instance(int p_user) const;
- void clear_users();
- virtual RID get_rid() const;
- BakedLightmapData();
- ~BakedLightmapData();
- };
- class BakedLightmap : public VisualInstance {
- GDCLASS(BakedLightmap, VisualInstance);
- public:
- enum BakeQuality {
- BAKE_QUALITY_LOW,
- BAKE_QUALITY_MEDIUM,
- BAKE_QUALITY_HIGH
- };
- enum BakeMode {
- BAKE_MODE_CONE_TRACE,
- BAKE_MODE_RAY_TRACE,
- };
- enum BakeError {
- BAKE_ERROR_OK,
- BAKE_ERROR_NO_SAVE_PATH,
- BAKE_ERROR_NO_MESHES,
- BAKE_ERROR_CANT_CREATE_IMAGE,
- BAKE_ERROR_USER_ABORTED
- };
- typedef void (*BakeBeginFunc)(int);
- typedef bool (*BakeStepFunc)(int, const String &);
- typedef void (*BakeEndFunc)();
- private:
- float bake_cell_size;
- float capture_cell_size;
- Vector3 extents;
- float propagation;
- float energy;
- BakeQuality bake_quality;
- BakeMode bake_mode;
- bool hdr;
- String image_path;
- Ref<BakedLightmapData> light_data;
- struct PlotMesh {
- Ref<Material> override_material;
- Vector<Ref<Material> > instance_materials;
- Ref<Mesh> mesh;
- Transform local_xform;
- NodePath path;
- int instance_idx;
- };
- struct PlotLight {
- Light *light;
- Transform local_xform;
- };
- void _find_meshes_and_lights(Node *p_at_node, List<PlotMesh> &plot_meshes, List<PlotLight> &plot_lights);
- void _debug_bake();
- void _assign_lightmaps();
- void _clear_lightmaps();
- static bool _bake_time(void *ud, float p_secs, float p_progress);
- struct BakeTimeData {
- String text;
- int pass;
- uint64_t last_step;
- };
- protected:
- static void _bind_methods();
- void _notification(int p_what);
- public:
- static BakeBeginFunc bake_begin_function;
- static BakeStepFunc bake_step_function;
- static BakeEndFunc bake_end_function;
- void set_light_data(const Ref<BakedLightmapData> &p_data);
- Ref<BakedLightmapData> get_light_data() const;
- void set_bake_cell_size(float p_cell_size);
- float get_bake_cell_size() const;
- void set_capture_cell_size(float p_cell_size);
- float get_capture_cell_size() const;
- void set_extents(const Vector3 &p_extents);
- Vector3 get_extents() const;
- void set_propagation(float p_propagation);
- float get_propagation() const;
- void set_energy(float p_energy);
- float get_energy() const;
- void set_bake_quality(BakeQuality p_quality);
- BakeQuality get_bake_quality() const;
- void set_bake_mode(BakeMode p_mode);
- BakeMode get_bake_mode() const;
- void set_hdr(bool p_enable);
- bool is_hdr() const;
- void set_image_path(const String &p_path);
- String get_image_path() const;
- AABB get_aabb() const;
- PoolVector<Face3> get_faces(uint32_t p_usage_flags) const;
- BakeError bake(Node *p_from_node, bool p_create_visual_debug = false);
- BakedLightmap();
- };
- VARIANT_ENUM_CAST(BakedLightmap::BakeQuality);
- VARIANT_ENUM_CAST(BakedLightmap::BakeMode);
- VARIANT_ENUM_CAST(BakedLightmap::BakeError);
- #endif // BAKED_INDIRECT_LIGHT_H
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