123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103 |
- /*************************************************************************/
- /* canvas_modulate.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "canvas_modulate.h"
- void CanvasModulate::_notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_CANVAS) {
- if (is_visible_in_tree()) {
- VS::get_singleton()->canvas_set_modulate(get_canvas(), color);
- add_to_group("_canvas_modulate_" + itos(get_canvas().get_id()));
- }
- } else if (p_what == NOTIFICATION_EXIT_CANVAS) {
- if (is_visible_in_tree()) {
- VS::get_singleton()->canvas_set_modulate(get_canvas(), Color(1, 1, 1, 1));
- remove_from_group("_canvas_modulate_" + itos(get_canvas().get_id()));
- }
- } else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
- if (is_visible_in_tree()) {
- VS::get_singleton()->canvas_set_modulate(get_canvas(), color);
- add_to_group("_canvas_modulate_" + itos(get_canvas().get_id()));
- } else {
- VS::get_singleton()->canvas_set_modulate(get_canvas(), Color(1, 1, 1, 1));
- remove_from_group("_canvas_modulate_" + itos(get_canvas().get_id()));
- }
- update_configuration_warning();
- }
- }
- void CanvasModulate::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_color", "color"), &CanvasModulate::set_color);
- ClassDB::bind_method(D_METHOD("get_color"), &CanvasModulate::get_color);
- ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
- }
- void CanvasModulate::set_color(const Color &p_color) {
- color = p_color;
- if (is_inside_tree()) {
- VS::get_singleton()->canvas_set_modulate(get_canvas(), color);
- }
- }
- Color CanvasModulate::get_color() const {
- return color;
- }
- String CanvasModulate::get_configuration_warning() const {
- if (!is_visible_in_tree() || !is_inside_tree())
- return String();
- List<Node *> nodes;
- get_tree()->get_nodes_in_group("_canvas_modulate_" + itos(get_canvas().get_id()), &nodes);
- if (nodes.size() > 1) {
- return TTR("Only one visible CanvasModulate is allowed per scene (or set of instanced scenes). The first created one will work, while the rest will be ignored.");
- }
- return String();
- }
- CanvasModulate::CanvasModulate() {
- color = Color(1, 1, 1, 1);
- }
- CanvasModulate::~CanvasModulate() {
- }
|