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- /*************************************************************************/
- /* haiku_direct_window.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include <UnicodeChar.h>
- #include "core/os/keyboard.h"
- #include "haiku_direct_window.h"
- #include "key_mapping_haiku.h"
- #include "main/main.h"
- HaikuDirectWindow::HaikuDirectWindow(BRect p_frame) :
- BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE) {
- last_mouse_pos_valid = false;
- last_buttons_state = 0;
- last_button_mask = 0;
- last_key_modifier_state = 0;
- view = NULL;
- update_runner = NULL;
- input = NULL;
- main_loop = NULL;
- }
- HaikuDirectWindow::~HaikuDirectWindow() {
- }
- void HaikuDirectWindow::SetHaikuGLView(HaikuGLView *p_view) {
- view = p_view;
- }
- void HaikuDirectWindow::StartMessageRunner() {
- update_runner = new BMessageRunner(BMessenger(this),
- new BMessage(REDRAW_MSG), 1000000 / 60 /* 60 fps */);
- }
- void HaikuDirectWindow::StopMessageRunner() {
- delete update_runner;
- }
- void HaikuDirectWindow::SetInput(InputDefault *p_input) {
- input = p_input;
- }
- void HaikuDirectWindow::SetMainLoop(MainLoop *p_main_loop) {
- main_loop = p_main_loop;
- }
- bool HaikuDirectWindow::QuitRequested() {
- StopMessageRunner();
- main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
- return false;
- }
- void HaikuDirectWindow::DirectConnected(direct_buffer_info *info) {
- view->DirectConnected(info);
- view->EnableDirectMode(true);
- }
- void HaikuDirectWindow::MessageReceived(BMessage *message) {
- switch (message->what) {
- case REDRAW_MSG:
- if (Main::iteration()) {
- view->EnableDirectMode(false);
- Quit();
- }
- break;
- default:
- BDirectWindow::MessageReceived(message);
- }
- }
- void HaikuDirectWindow::DispatchMessage(BMessage *message, BHandler *handler) {
- switch (message->what) {
- case B_MOUSE_DOWN:
- case B_MOUSE_UP:
- HandleMouseButton(message);
- break;
- case B_MOUSE_MOVED:
- HandleMouseMoved(message);
- break;
- case B_MOUSE_WHEEL_CHANGED:
- HandleMouseWheelChanged(message);
- break;
- case B_KEY_DOWN:
- case B_KEY_UP:
- HandleKeyboardEvent(message);
- break;
- case B_MODIFIERS_CHANGED:
- HandleKeyboardModifierEvent(message);
- break;
- case B_WINDOW_RESIZED:
- HandleWindowResized(message);
- break;
- case LOCKGL_MSG:
- view->LockGL();
- break;
- case UNLOCKGL_MSG:
- view->UnlockGL();
- break;
- default:
- BDirectWindow::DispatchMessage(message, handler);
- }
- }
- void HaikuDirectWindow::HandleMouseButton(BMessage *message) {
- BPoint where;
- if (message->FindPoint("where", &where) != B_OK) {
- return;
- }
- uint32 modifiers = message->FindInt32("modifiers");
- uint32 buttons = message->FindInt32("buttons");
- uint32 button = buttons ^ last_buttons_state;
- last_buttons_state = buttons;
- // TODO: implement the mouse_mode checks
- /*
- if (mouse_mode == MOUSE_MODE_CAPTURED) {
- event.xbutton.x=last_mouse_pos.x;
- event.xbutton.y=last_mouse_pos.y;
- }
- */
- Ref<InputEventMouseButton> mouse_event;
- mouse_event.instance();
- mouse_event->set_button_mask(GetMouseButtonState(buttons));
- mouse_event->set_position({ where.x, where.y });
- mouse_event->set_global_position({ where.x, where.y });
- GetKeyModifierState(mouse_event, modifiers);
- switch (button) {
- default:
- case B_PRIMARY_MOUSE_BUTTON:
- mouse_event->set_button_index(1);
- break;
- case B_SECONDARY_MOUSE_BUTTON:
- mouse_event->set_button_index(2);
- break;
- case B_TERTIARY_MOUSE_BUTTON:
- mouse_event->set_button_index(3);
- break;
- }
- mouse_event->set_pressed(message->what == B_MOUSE_DOWN);
- if (message->what == B_MOUSE_DOWN && mouse_event->get_button_index() == 1) {
- int32 clicks = message->FindInt32("clicks");
- if (clicks > 1) {
- mouse_event->set_doubleclick(true);
- }
- }
- input->parse_input_event(mouse_event);
- }
- void HaikuDirectWindow::HandleMouseMoved(BMessage *message) {
- BPoint where;
- if (message->FindPoint("where", &where) != B_OK) {
- return;
- }
- Point2i pos(where.x, where.y);
- uint32 modifiers = message->FindInt32("modifiers");
- uint32 buttons = message->FindInt32("buttons");
- if (!last_mouse_pos_valid) {
- last_mouse_position = pos;
- last_mouse_pos_valid = true;
- }
- Point2i rel = pos - last_mouse_position;
- Ref<InputEventMouseMotion> motion_event;
- motion_event.instance();
- GetKeyModifierState(motion_event, modifiers);
- motion_event->set_button_mask(GetMouseButtonState(buttons));
- motion_event->set_position({ pos.x, pos.y });
- input->set_mouse_position(pos);
- motion_event->set_global_position({ pos.x, pos.y });
- motion_event->set_speed({ input->get_last_mouse_speed().x,
- input->get_last_mouse_speed().y });
- motion_event->set_relative({ rel.x, rel.y });
- last_mouse_position = pos;
- input->parse_input_event(motion_event);
- }
- void HaikuDirectWindow::HandleMouseWheelChanged(BMessage *message) {
- float wheel_delta_y = 0;
- if (message->FindFloat("be:wheel_delta_y", &wheel_delta_y) != B_OK) {
- return;
- }
- Ref<InputEventMouseButton> mouse_event;
- mouse_event.instance();
- //GetKeyModifierState(mouse_event, modifiers);
- mouse_event->set_button_index(wheel_delta_y < 0 ? 4 : 5);
- mouse_event->set_button_mask(last_button_mask);
- mouse_event->set_position({ last_mouse_position.x,
- last_mouse_position.y });
- mouse_event->set_global_position({ last_mouse_position.x,
- last_mouse_position.y });
- mouse_event->set_pressed(true);
- input->parse_input_event(mouse_event);
- mouse_event->set_pressed(false);
- input->parse_input_event(mouse_event);
- }
- void HaikuDirectWindow::HandleKeyboardEvent(BMessage *message) {
- int32 raw_char = 0;
- int32 key = 0;
- int32 modifiers = 0;
- if (message->FindInt32("raw_char", &raw_char) != B_OK) {
- return;
- }
- if (message->FindInt32("key", &key) != B_OK) {
- return;
- }
- if (message->FindInt32("modifiers", &modifiers) != B_OK) {
- return;
- }
- Ref<InputEventKey> event;
- event.instance();
- GetKeyModifierState(event, modifiers);
- event->set_pressed(message->what == B_KEY_DOWN);
- event->set_scancode(KeyMappingHaiku::get_keysym(raw_char, key));
- event->set_echo(message->HasInt32("be:key_repeat"));
- event->set_unicode(0);
- const char *bytes = NULL;
- if (message->FindString("bytes", &bytes) == B_OK) {
- event->set_unicode(BUnicodeChar::FromUTF8(&bytes));
- }
- //make it consistent across platforms.
- if (event->get_scancode() == KEY_BACKTAB) {
- event->set_scancode(KEY_TAB);
- event->set_shift(true);
- }
- input->parse_input_event(event);
- }
- void HaikuDirectWindow::HandleKeyboardModifierEvent(BMessage *message) {
- int32 old_modifiers = 0;
- int32 modifiers = 0;
- if (message->FindInt32("be:old_modifiers", &old_modifiers) != B_OK) {
- return;
- }
- if (message->FindInt32("modifiers", &modifiers) != B_OK) {
- return;
- }
- int32 key = old_modifiers ^ modifiers;
- Ref<InputEventWithModifiers> event;
- event.instance();
- GetKeyModifierState(event, modifiers);
- event->set_shift(key & B_SHIFT_KEY);
- event->set_alt(key & B_OPTION_KEY);
- event->set_control(key & B_CONTROL_KEY);
- event->set_command(key & B_COMMAND_KEY);
- input->parse_input_event(event);
- }
- void HaikuDirectWindow::HandleWindowResized(BMessage *message) {
- int32 width = 0;
- int32 height = 0;
- if ((message->FindInt32("width", &width) != B_OK) || (message->FindInt32("height", &height) != B_OK)) {
- return;
- }
- current_video_mode->width = width;
- current_video_mode->height = height;
- }
- inline void HaikuDirectWindow::GetKeyModifierState(Ref<InputEventWithModifiers> event, uint32 p_state) {
- last_key_modifier_state = p_state;
- event->set_shift(p_state & B_SHIFT_KEY);
- event->set_control(p_state & B_CONTROL_KEY);
- event->set_alt(p_state & B_OPTION_KEY);
- event->set_metakey(p_state & B_COMMAND_KEY);
- return state;
- }
- inline int HaikuDirectWindow::GetMouseButtonState(uint32 p_state) {
- int state = 0;
- if (p_state & B_PRIMARY_MOUSE_BUTTON) {
- state |= 1 << 0;
- }
- if (p_state & B_SECONDARY_MOUSE_BUTTON) {
- state |= 1 << 1;
- }
- if (p_state & B_TERTIARY_MOUSE_BUTTON) {
- state |= 1 << 2;
- }
- last_button_mask = state;
- return state;
- }
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