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- /*************************************************************************/
- /* lws_peer.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef LWSPEER_H
- #define LWSPEER_H
- #ifndef JAVASCRIPT_ENABLED
- #include "core/error_list.h"
- #include "core/io/packet_peer.h"
- #include "core/ring_buffer.h"
- #include "libwebsockets.h"
- #include "lws_config.h"
- #include "packet_buffer.h"
- #include "websocket_peer.h"
- class LWSPeer : public WebSocketPeer {
- GDCIIMPL(LWSPeer, WebSocketPeer);
- private:
- int _in_size;
- uint8_t _is_string;
- // Our packet info is just a boolean (is_string), using uint8_t for it.
- PacketBuffer<uint8_t> _in_buffer;
- PacketBuffer<uint8_t> _out_buffer;
- PoolVector<uint8_t> _packet_buffer;
- struct lws *wsi;
- WriteMode write_mode;
- int close_code;
- String close_reason;
- public:
- struct PeerData {
- uint32_t peer_id;
- bool force_close;
- bool clean_close;
- };
- virtual int get_available_packet_count() const;
- virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
- virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
- virtual int get_max_packet_size() const { return _packet_buffer.size(); };
- virtual void close(int p_code = 1000, String p_reason = "");
- virtual bool is_connected_to_host() const;
- virtual IP_Address get_connected_host() const;
- virtual uint16_t get_connected_port() const;
- virtual WriteMode get_write_mode() const;
- virtual void set_write_mode(WriteMode p_mode);
- virtual bool was_string_packet() const;
- void set_wsi(struct lws *wsi, unsigned int _in_buf_size, unsigned int _in_pkt_size, unsigned int _out_buf_size, unsigned int _out_pkt_size);
- Error read_wsi(void *in, size_t len);
- Error write_wsi();
- void send_close_status(struct lws *wsi);
- String get_close_reason(void *in, size_t len, int &r_code);
- LWSPeer();
- ~LWSPeer();
- };
- #endif // JAVASCRIPT_ENABLED
- #endif // LSWPEER_H
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