123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149 |
- /*************************************************************************/
- /* visual_script_builtin_funcs.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef VISUAL_SCRIPT_BUILTIN_FUNCS_H
- #define VISUAL_SCRIPT_BUILTIN_FUNCS_H
- #include "visual_script.h"
- class VisualScriptBuiltinFunc : public VisualScriptNode {
- GDCLASS(VisualScriptBuiltinFunc, VisualScriptNode)
- public:
- enum BuiltinFunc {
- MATH_SIN,
- MATH_COS,
- MATH_TAN,
- MATH_SINH,
- MATH_COSH,
- MATH_TANH,
- MATH_ASIN,
- MATH_ACOS,
- MATH_ATAN,
- MATH_ATAN2,
- MATH_SQRT,
- MATH_FMOD,
- MATH_FPOSMOD,
- MATH_FLOOR,
- MATH_CEIL,
- MATH_ROUND,
- MATH_ABS,
- MATH_SIGN,
- MATH_POW,
- MATH_LOG,
- MATH_EXP,
- MATH_ISNAN,
- MATH_ISINF,
- MATH_EASE,
- MATH_DECIMALS,
- MATH_STEPIFY,
- MATH_LERP,
- MATH_INVERSE_LERP,
- MATH_RANGE_LERP,
- MATH_DECTIME,
- MATH_RANDOMIZE,
- MATH_RAND,
- MATH_RANDF,
- MATH_RANDOM,
- MATH_SEED,
- MATH_RANDSEED,
- MATH_DEG2RAD,
- MATH_RAD2DEG,
- MATH_LINEAR2DB,
- MATH_DB2LINEAR,
- MATH_POLAR2CARTESIAN,
- MATH_CARTESIAN2POLAR,
- MATH_WRAP,
- MATH_WRAPF,
- LOGIC_MAX,
- LOGIC_MIN,
- LOGIC_CLAMP,
- LOGIC_NEAREST_PO2,
- OBJ_WEAKREF,
- FUNC_FUNCREF,
- TYPE_CONVERT,
- TYPE_OF,
- TYPE_EXISTS,
- TEXT_CHAR,
- TEXT_STR,
- TEXT_PRINT,
- TEXT_PRINTERR,
- TEXT_PRINTRAW,
- VAR_TO_STR,
- STR_TO_VAR,
- VAR_TO_BYTES,
- BYTES_TO_VAR,
- COLORN,
- FUNC_MAX
- };
- static int get_func_argument_count(BuiltinFunc p_func);
- static String get_func_name(BuiltinFunc p_func);
- static void exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant *r_return, Variant::CallError &r_error, String &r_error_str);
- static BuiltinFunc find_function(const String &p_string);
- private:
- static const char *func_name[FUNC_MAX];
- BuiltinFunc func;
- protected:
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- //virtual String get_text() const;
- virtual String get_category() const { return "functions"; }
- void set_func(BuiltinFunc p_which);
- BuiltinFunc get_func();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
- VisualScriptBuiltinFunc(VisualScriptBuiltinFunc::BuiltinFunc func);
- VisualScriptBuiltinFunc();
- };
- VARIANT_ENUM_CAST(VisualScriptBuiltinFunc::BuiltinFunc)
- void register_visual_script_builtin_func_node();
- #endif // VISUAL_SCRIPT_BUILTIN_FUNCS_H
|