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- /*************************************************************************/
- /* gd_mono_assembly.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef GD_MONO_ASSEMBLY_H
- #define GD_MONO_ASSEMBLY_H
- #include <mono/jit/jit.h>
- #include <mono/metadata/assembly.h>
- #include "core/hash_map.h"
- #include "core/map.h"
- #include "core/ustring.h"
- #include "gd_mono_utils.h"
- class GDMonoAssembly {
- struct ClassKey {
- struct Hasher {
- static _FORCE_INLINE_ uint32_t hash(const ClassKey &p_key) {
- uint32_t hash = 0;
- GDMonoUtils::hash_combine(hash, p_key.namespace_name.hash());
- GDMonoUtils::hash_combine(hash, p_key.class_name.hash());
- return hash;
- }
- };
- _FORCE_INLINE_ bool operator==(const ClassKey &p_a) const {
- return p_a.class_name == class_name && p_a.namespace_name == namespace_name;
- }
- ClassKey() {}
- ClassKey(const StringName &p_namespace_name, const StringName &p_class_name) {
- namespace_name = p_namespace_name;
- class_name = p_class_name;
- }
- StringName namespace_name;
- StringName class_name;
- };
- MonoAssembly *assembly;
- MonoImage *image;
- bool refonly;
- bool loaded;
- String name;
- String path;
- uint64_t modified_time;
- HashMap<ClassKey, GDMonoClass *, ClassKey::Hasher> cached_classes;
- Map<MonoClass *, GDMonoClass *> cached_raw;
- bool gdobject_class_cache_updated;
- Map<StringName, GDMonoClass *> gdobject_class_cache;
- #ifdef DEBUG_ENABLED
- Vector<uint8_t> pdb_data;
- #endif
- static bool no_search;
- static bool in_preload;
- static Vector<String> search_dirs;
- static void assembly_load_hook(MonoAssembly *assembly, void *user_data);
- static MonoAssembly *assembly_search_hook(MonoAssemblyName *aname, void *user_data);
- static MonoAssembly *assembly_refonly_search_hook(MonoAssemblyName *aname, void *user_data);
- static MonoAssembly *assembly_preload_hook(MonoAssemblyName *aname, char **assemblies_path, void *user_data);
- static MonoAssembly *assembly_refonly_preload_hook(MonoAssemblyName *aname, char **assemblies_path, void *user_data);
- static MonoAssembly *_search_hook(MonoAssemblyName *aname, void *user_data, bool refonly);
- static MonoAssembly *_preload_hook(MonoAssemblyName *aname, char **assemblies_path, void *user_data, bool refonly);
- static GDMonoAssembly *_load_assembly_from(const String &p_name, const String &p_path, bool p_refonly);
- static GDMonoAssembly *_load_assembly_search(const String &p_name, const Vector<String> &p_search_dirs, bool p_refonly);
- static void _wrap_mono_assembly(MonoAssembly *assembly);
- friend class GDMono;
- static void initialize();
- public:
- Error load(bool p_refonly);
- Error wrapper_for_image(MonoImage *p_image);
- void unload();
- _FORCE_INLINE_ bool is_refonly() const { return refonly; }
- _FORCE_INLINE_ bool is_loaded() const { return loaded; }
- _FORCE_INLINE_ MonoImage *get_image() const { return image; }
- _FORCE_INLINE_ MonoAssembly *get_assembly() const { return assembly; }
- _FORCE_INLINE_ String get_name() const { return name; }
- _FORCE_INLINE_ String get_path() const { return path; }
- _FORCE_INLINE_ uint64_t get_modified_time() const { return modified_time; }
- GDMonoClass *get_class(const StringName &p_namespace, const StringName &p_name);
- GDMonoClass *get_class(MonoClass *p_mono_class);
- GDMonoClass *get_object_derived_class(const StringName &p_class);
- static void fill_search_dirs(Vector<String> &r_search_dirs, const String &p_custom_config = String());
- static GDMonoAssembly *load_from(const String &p_name, const String &p_path, bool p_refonly);
- GDMonoAssembly(const String &p_name, const String &p_path = String());
- ~GDMonoAssembly();
- };
- #endif // GD_MONO_ASSEMBLY_H
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