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- #!/usr/bin/env python
- Import('env')
- Import('env_modules')
- env_enet = env_modules.Clone()
- # Thirdparty source files
- if env['builtin_enet']:
- thirdparty_dir = "#thirdparty/enet/"
- thirdparty_sources = [
- "godot.cpp",
- "callbacks.c",
- "compress.c",
- "host.c",
- "list.c",
- "packet.c",
- "peer.c",
- "protocol.c",
- ]
- thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
- env_enet.Append(CPPPATH=[thirdparty_dir])
- env_enet.Append(CPPFLAGS=["-DGODOT_ENET"])
- env_thirdparty = env_enet.Clone()
- env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
- env_enet.add_source_files(env.modules_sources, "*.cpp")
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