123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473 |
- /*************************************************************************/
- /* mesh_instance_editor_plugin.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "mesh_instance_editor_plugin.h"
- #include "scene/3d/collision_shape.h"
- #include "scene/3d/navigation_mesh.h"
- #include "scene/3d/physics_body.h"
- #include "scene/gui/box_container.h"
- #include "spatial_editor_plugin.h"
- void MeshInstanceEditor::_node_removed(Node *p_node) {
- if (p_node == node) {
- node = NULL;
- options->hide();
- }
- }
- void MeshInstanceEditor::edit(MeshInstance *p_mesh) {
- node = p_mesh;
- }
- void MeshInstanceEditor::_menu_option(int p_option) {
- Ref<Mesh> mesh = node->get_mesh();
- if (mesh.is_null()) {
- err_dialog->set_text(TTR("Mesh is empty!"));
- err_dialog->popup_centered_minsize();
- return;
- }
- switch (p_option) {
- case MENU_OPTION_CREATE_STATIC_TRIMESH_BODY:
- case MENU_OPTION_CREATE_STATIC_CONVEX_BODY: {
- bool trimesh_shape = (p_option == MENU_OPTION_CREATE_STATIC_TRIMESH_BODY);
- EditorSelection *editor_selection = EditorNode::get_singleton()->get_editor_selection();
- UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
- List<Node *> selection = editor_selection->get_selected_node_list();
- if (selection.empty()) {
- Ref<Shape> shape = trimesh_shape ? mesh->create_trimesh_shape() : mesh->create_convex_shape();
- if (shape.is_null())
- return;
- CollisionShape *cshape = memnew(CollisionShape);
- cshape->set_shape(shape);
- StaticBody *body = memnew(StaticBody);
- body->add_child(cshape);
- Node *owner = node == get_tree()->get_edited_scene_root() ? node : node->get_owner();
- if (trimesh_shape)
- ur->create_action(TTR("Create Static Trimesh Body"));
- else
- ur->create_action(TTR("Create Static Convex Body"));
- ur->add_do_method(node, "add_child", body);
- ur->add_do_method(body, "set_owner", owner);
- ur->add_do_method(cshape, "set_owner", owner);
- ur->add_do_reference(body);
- ur->add_undo_method(node, "remove_child", body);
- ur->commit_action();
- return;
- }
- if (trimesh_shape)
- ur->create_action(TTR("Create Static Trimesh Body"));
- else
- ur->create_action(TTR("Create Static Convex Body"));
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- MeshInstance *instance = Object::cast_to<MeshInstance>(E->get());
- if (!instance)
- continue;
- Ref<Mesh> m = instance->get_mesh();
- if (m.is_null())
- continue;
- Ref<Shape> shape = trimesh_shape ? m->create_trimesh_shape() : m->create_convex_shape();
- if (shape.is_null())
- continue;
- CollisionShape *cshape = memnew(CollisionShape);
- cshape->set_shape(shape);
- StaticBody *body = memnew(StaticBody);
- body->add_child(cshape);
- Node *owner = instance == get_tree()->get_edited_scene_root() ? instance : instance->get_owner();
- ur->add_do_method(instance, "add_child", body);
- ur->add_do_method(body, "set_owner", owner);
- ur->add_do_method(cshape, "set_owner", owner);
- ur->add_do_reference(body);
- ur->add_undo_method(instance, "remove_child", body);
- }
- ur->commit_action();
- } break;
- case MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE:
- case MENU_OPTION_CREATE_CONVEX_COLLISION_SHAPE: {
- if (node == get_tree()->get_edited_scene_root()) {
- err_dialog->set_text(TTR("This doesn't work on scene root!"));
- err_dialog->popup_centered_minsize();
- return;
- }
- bool trimesh_shape = (p_option == MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE);
- Ref<Shape> shape = trimesh_shape ? mesh->create_trimesh_shape() : mesh->create_convex_shape();
- if (shape.is_null())
- return;
- CollisionShape *cshape = memnew(CollisionShape);
- cshape->set_shape(shape);
- Node *owner = node->get_owner();
- UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
- if (trimesh_shape)
- ur->create_action(TTR("Create Trimesh Shape"));
- else
- ur->create_action(TTR("Create Convex Shape"));
- ur->add_do_method(node->get_parent(), "add_child", cshape);
- ur->add_do_method(node->get_parent(), "move_child", cshape, node->get_index() + 1);
- ur->add_do_method(cshape, "set_owner", owner);
- ur->add_do_reference(cshape);
- ur->add_undo_method(node->get_parent(), "remove_child", cshape);
- ur->commit_action();
- } break;
- case MENU_OPTION_CREATE_NAVMESH: {
- Ref<NavigationMesh> nmesh = memnew(NavigationMesh);
- if (nmesh.is_null())
- return;
- nmesh->create_from_mesh(mesh);
- NavigationMeshInstance *nmi = memnew(NavigationMeshInstance);
- nmi->set_navigation_mesh(nmesh);
- Node *owner = node == get_tree()->get_edited_scene_root() ? node : node->get_owner();
- UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Create Navigation Mesh"));
- ur->add_do_method(node, "add_child", nmi);
- ur->add_do_method(nmi, "set_owner", owner);
- ur->add_do_reference(nmi);
- ur->add_undo_method(node, "remove_child", nmi);
- ur->commit_action();
- } break;
- case MENU_OPTION_CREATE_OUTLINE_MESH: {
- outline_dialog->popup_centered(Vector2(200, 90));
- } break;
- case MENU_OPTION_CREATE_UV2: {
- Ref<ArrayMesh> mesh = node->get_mesh();
- if (!mesh.is_valid()) {
- err_dialog->set_text(TTR("Contained Mesh is not of type ArrayMesh."));
- err_dialog->popup_centered_minsize();
- return;
- }
- Error err = mesh->lightmap_unwrap(node->get_global_transform());
- if (err != OK) {
- err_dialog->set_text(TTR("UV Unwrap failed, mesh may not be manifold?"));
- err_dialog->popup_centered_minsize();
- return;
- }
- } break;
- case MENU_OPTION_DEBUG_UV1: {
- Ref<Mesh> mesh = node->get_mesh();
- if (!mesh.is_valid()) {
- err_dialog->set_text(TTR("No mesh to debug."));
- err_dialog->popup_centered_minsize();
- return;
- }
- _create_uv_lines(0);
- } break;
- case MENU_OPTION_DEBUG_UV2: {
- Ref<Mesh> mesh = node->get_mesh();
- if (!mesh.is_valid()) {
- err_dialog->set_text(TTR("No mesh to debug."));
- err_dialog->popup_centered_minsize();
- return;
- }
- _create_uv_lines(1);
- } break;
- }
- }
- struct MeshInstanceEditorEdgeSort {
- Vector2 a;
- Vector2 b;
- bool operator<(const MeshInstanceEditorEdgeSort &p_b) const {
- if (a == p_b.a)
- return b < p_b.b;
- else
- return a < p_b.a;
- }
- MeshInstanceEditorEdgeSort() {}
- MeshInstanceEditorEdgeSort(const Vector2 &p_a, const Vector2 &p_b) {
- if (p_a < p_b) {
- a = p_a;
- b = p_b;
- } else {
- b = p_a;
- a = p_b;
- }
- }
- };
- void MeshInstanceEditor::_create_uv_lines(int p_layer) {
- Ref<Mesh> mesh = node->get_mesh();
- ERR_FAIL_COND(!mesh.is_valid());
- Set<MeshInstanceEditorEdgeSort> edges;
- uv_lines.clear();
- for (int i = 0; i < mesh->get_surface_count(); i++) {
- if (mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES)
- continue;
- Array a = mesh->surface_get_arrays(i);
- PoolVector<Vector2> uv = a[p_layer == 0 ? Mesh::ARRAY_TEX_UV : Mesh::ARRAY_TEX_UV2];
- if (uv.size() == 0) {
- err_dialog->set_text(TTR("Model has no UV in this layer"));
- err_dialog->popup_centered_minsize();
- return;
- }
- PoolVector<Vector2>::Read r = uv.read();
- PoolVector<int> indices = a[Mesh::ARRAY_INDEX];
- PoolVector<int>::Read ri;
- int ic;
- bool use_indices;
- if (indices.size()) {
- ic = indices.size();
- ri = indices.read();
- use_indices = true;
- } else {
- ic = uv.size();
- use_indices = false;
- }
- for (int j = 0; j < ic; j += 3) {
- for (int k = 0; k < 3; k++) {
- MeshInstanceEditorEdgeSort edge;
- if (use_indices) {
- edge.a = r[ri[j + k]];
- edge.b = r[ri[j + ((k + 1) % 3)]];
- } else {
- edge.a = r[j + k];
- edge.b = r[j + ((k + 1) % 3)];
- }
- if (edges.has(edge))
- continue;
- uv_lines.push_back(edge.a);
- uv_lines.push_back(edge.b);
- edges.insert(edge);
- }
- }
- }
- debug_uv_dialog->popup_centered_minsize();
- }
- void MeshInstanceEditor::_debug_uv_draw() {
- if (uv_lines.size() == 0)
- return;
- debug_uv->set_clip_contents(true);
- debug_uv->draw_rect(Rect2(Vector2(), debug_uv->get_size()), Color(0.2, 0.2, 0.0));
- debug_uv->draw_set_transform(Vector2(), 0, debug_uv->get_size());
- debug_uv->draw_multiline(uv_lines, Color(1.0, 0.8, 0.7));
- }
- void MeshInstanceEditor::_create_outline_mesh() {
- Ref<Mesh> mesh = node->get_mesh();
- if (mesh.is_null()) {
- err_dialog->set_text(TTR("MeshInstance lacks a Mesh!"));
- err_dialog->popup_centered_minsize();
- return;
- }
- if (mesh->get_surface_count() == 0) {
- err_dialog->set_text(TTR("Mesh has not surface to create outlines from!"));
- err_dialog->popup_centered_minsize();
- return;
- } else if (mesh->get_surface_count() == 1 && mesh->surface_get_primitive_type(0) != Mesh::PRIMITIVE_TRIANGLES) {
- err_dialog->set_text(TTR("Mesh primitive type is not PRIMITIVE_TRIANGLES!"));
- err_dialog->popup_centered_minsize();
- return;
- }
- Ref<Mesh> mesho = mesh->create_outline(outline_size->get_value());
- if (mesho.is_null()) {
- err_dialog->set_text(TTR("Could not create outline!"));
- err_dialog->popup_centered_minsize();
- return;
- }
- MeshInstance *mi = memnew(MeshInstance);
- mi->set_mesh(mesho);
- Node *owner = node->get_owner();
- if (get_tree()->get_edited_scene_root() == node) {
- owner = node;
- }
- UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Create Outline"));
- ur->add_do_method(node, "add_child", mi);
- ur->add_do_method(mi, "set_owner", owner);
- ur->add_do_reference(mi);
- ur->add_undo_method(node, "remove_child", mi);
- ur->commit_action();
- }
- void MeshInstanceEditor::_bind_methods() {
- ClassDB::bind_method("_menu_option", &MeshInstanceEditor::_menu_option);
- ClassDB::bind_method("_create_outline_mesh", &MeshInstanceEditor::_create_outline_mesh);
- ClassDB::bind_method("_debug_uv_draw", &MeshInstanceEditor::_debug_uv_draw);
- }
- MeshInstanceEditor::MeshInstanceEditor() {
- options = memnew(MenuButton);
- SpatialEditor::get_singleton()->add_control_to_menu_panel(options);
- options->set_text(TTR("Mesh"));
- options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MeshInstance", "EditorIcons"));
- options->get_popup()->add_item(TTR("Create Trimesh Static Body"), MENU_OPTION_CREATE_STATIC_TRIMESH_BODY);
- options->get_popup()->add_item(TTR("Create Convex Static Body"), MENU_OPTION_CREATE_STATIC_CONVEX_BODY);
- options->get_popup()->add_separator();
- options->get_popup()->add_item(TTR("Create Trimesh Collision Sibling"), MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE);
- options->get_popup()->add_item(TTR("Create Convex Collision Sibling"), MENU_OPTION_CREATE_CONVEX_COLLISION_SHAPE);
- options->get_popup()->add_separator();
- options->get_popup()->add_item(TTR("Create Navigation Mesh"), MENU_OPTION_CREATE_NAVMESH);
- options->get_popup()->add_separator();
- options->get_popup()->add_item(TTR("Create Outline Mesh..."), MENU_OPTION_CREATE_OUTLINE_MESH);
- options->get_popup()->add_separator();
- options->get_popup()->add_item(TTR("View UV1"), MENU_OPTION_DEBUG_UV1);
- options->get_popup()->add_item(TTR("View UV2"), MENU_OPTION_DEBUG_UV2);
- options->get_popup()->add_item(TTR("Unwrap UV2 for Lightmap/AO"), MENU_OPTION_CREATE_UV2);
- options->get_popup()->connect("id_pressed", this, "_menu_option");
- outline_dialog = memnew(ConfirmationDialog);
- outline_dialog->set_title(TTR("Create Outline Mesh"));
- outline_dialog->get_ok()->set_text(TTR("Create"));
- VBoxContainer *outline_dialog_vbc = memnew(VBoxContainer);
- outline_dialog->add_child(outline_dialog_vbc);
- //outline_dialog->set_child_rect(outline_dialog_vbc);
- outline_size = memnew(SpinBox);
- outline_size->set_min(0.001);
- outline_size->set_max(1024);
- outline_size->set_step(0.001);
- outline_size->set_value(0.05);
- outline_dialog_vbc->add_margin_child(TTR("Outline Size:"), outline_size);
- add_child(outline_dialog);
- outline_dialog->connect("confirmed", this, "_create_outline_mesh");
- err_dialog = memnew(AcceptDialog);
- add_child(err_dialog);
- debug_uv_dialog = memnew(AcceptDialog);
- debug_uv_dialog->set_title("UV Channel Debug");
- add_child(debug_uv_dialog);
- debug_uv = memnew(Control);
- debug_uv->set_custom_minimum_size(Size2(600, 600) * EDSCALE);
- debug_uv->connect("draw", this, "_debug_uv_draw");
- debug_uv_dialog->add_child(debug_uv);
- }
- void MeshInstanceEditorPlugin::edit(Object *p_object) {
- mesh_editor->edit(Object::cast_to<MeshInstance>(p_object));
- }
- bool MeshInstanceEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class("MeshInstance");
- }
- void MeshInstanceEditorPlugin::make_visible(bool p_visible) {
- if (p_visible) {
- mesh_editor->options->show();
- } else {
- mesh_editor->options->hide();
- mesh_editor->edit(NULL);
- }
- }
- MeshInstanceEditorPlugin::MeshInstanceEditorPlugin(EditorNode *p_node) {
- editor = p_node;
- mesh_editor = memnew(MeshInstanceEditor);
- editor->get_viewport()->add_child(mesh_editor);
- mesh_editor->options->hide();
- }
- MeshInstanceEditorPlugin::~MeshInstanceEditorPlugin() {
- }
|