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- /*************************************************************************/
- /* editor_properties.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef EDITOR_PROPERTIES_H
- #define EDITOR_PROPERTIES_H
- #include "editor/create_dialog.h"
- #include "editor/editor_file_system.h"
- #include "editor/editor_inspector.h"
- #include "editor/editor_spin_slider.h"
- #include "editor/property_selector.h"
- #include "editor/scene_tree_editor.h"
- #include "scene/gui/color_picker.h"
- class EditorPropertyNil : public EditorProperty {
- GDCLASS(EditorPropertyNil, EditorProperty)
- LineEdit *text;
- public:
- virtual void update_property();
- EditorPropertyNil();
- };
- class EditorPropertyText : public EditorProperty {
- GDCLASS(EditorPropertyText, EditorProperty)
- LineEdit *text;
- bool updating;
- void _text_changed(const String &p_string);
- void _text_entered(const String &p_string);
- protected:
- static void _bind_methods();
- public:
- virtual void update_property();
- void set_placeholder(const String &p_string);
- EditorPropertyText();
- };
- class EditorPropertyMultilineText : public EditorProperty {
- GDCLASS(EditorPropertyMultilineText, EditorProperty)
- TextEdit *text;
- AcceptDialog *big_text_dialog;
- TextEdit *big_text;
- Button *open_big_text;
- void _big_text_changed();
- void _text_changed();
- void _open_big_text();
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- virtual void update_property();
- EditorPropertyMultilineText();
- };
- class EditorPropertyTextEnum : public EditorProperty {
- GDCLASS(EditorPropertyTextEnum, EditorProperty)
- OptionButton *options;
- void _option_selected(int p_which);
- protected:
- static void _bind_methods();
- public:
- void setup(const Vector<String> &p_options);
- virtual void update_property();
- EditorPropertyTextEnum();
- };
- class EditorPropertyPath : public EditorProperty {
- GDCLASS(EditorPropertyPath, EditorProperty)
- Vector<String> extensions;
- bool folder;
- bool global;
- bool save_mode;
- EditorFileDialog *dialog;
- LineEdit *path;
- Button *path_edit;
- void _path_selected(const String &p_path);
- void _path_pressed();
- void _path_focus_exited();
- protected:
- static void _bind_methods();
- void _notification(int p_what);
- public:
- void setup(const Vector<String> &p_extensions, bool p_folder, bool p_global);
- void set_save_mode();
- virtual void update_property();
- EditorPropertyPath();
- };
- class EditorPropertyClassName : public EditorProperty {
- GDCLASS(EditorPropertyClassName, EditorProperty)
- private:
- CreateDialog *dialog;
- Button *property;
- String selected_type;
- String base_type;
- void _property_selected();
- void _dialog_created();
- protected:
- static void _bind_methods();
- public:
- void setup(const String &p_base_type, const String &p_selected_type);
- virtual void update_property();
- EditorPropertyClassName();
- };
- class EditorPropertyMember : public EditorProperty {
- GDCLASS(EditorPropertyMember, EditorProperty)
- public:
- enum Type {
- MEMBER_METHOD_OF_VARIANT_TYPE, ///< a method of a type
- MEMBER_METHOD_OF_BASE_TYPE, ///< a method of a base type
- MEMBER_METHOD_OF_INSTANCE, ///< a method of an instance
- MEMBER_METHOD_OF_SCRIPT, ///< a method of a script & base
- MEMBER_PROPERTY_OF_VARIANT_TYPE, ///< a property of a type
- MEMBER_PROPERTY_OF_BASE_TYPE, ///< a property of a base type
- MEMBER_PROPERTY_OF_INSTANCE, ///< a property of an instance
- MEMBER_PROPERTY_OF_SCRIPT, ///< a property of a script & base
- };
- private:
- Type hint;
- PropertySelector *selector;
- Button *property;
- String hint_text;
- void _property_selected(const String &p_selected);
- void _property_select();
- protected:
- static void _bind_methods();
- public:
- void setup(Type p_hint, const String &p_hint_text);
- virtual void update_property();
- EditorPropertyMember();
- };
- class EditorPropertyCheck : public EditorProperty {
- GDCLASS(EditorPropertyCheck, EditorProperty)
- CheckBox *checkbox;
- void _checkbox_pressed();
- protected:
- static void _bind_methods();
- public:
- virtual void update_property();
- EditorPropertyCheck();
- };
- class EditorPropertyEnum : public EditorProperty {
- GDCLASS(EditorPropertyEnum, EditorProperty)
- OptionButton *options;
- void _option_selected(int p_which);
- protected:
- static void _bind_methods();
- public:
- void setup(const Vector<String> &p_options);
- virtual void update_property();
- void set_option_button_clip(bool p_enable);
- EditorPropertyEnum();
- };
- class EditorPropertyFlags : public EditorProperty {
- GDCLASS(EditorPropertyFlags, EditorProperty)
- VBoxContainer *vbox;
- Vector<CheckBox *> flags;
- Vector<int> flag_indices;
- void _flag_toggled();
- protected:
- static void _bind_methods();
- public:
- void setup(const Vector<String> &p_options);
- virtual void update_property();
- EditorPropertyFlags();
- };
- class EditorPropertyLayersGrid;
- class EditorPropertyLayers : public EditorProperty {
- GDCLASS(EditorPropertyLayers, EditorProperty)
- public:
- enum LayerType {
- LAYER_PHYSICS_2D,
- LAYER_RENDER_2D,
- LAYER_PHYSICS_3D,
- LAYER_RENDER_3D,
- };
- private:
- EditorPropertyLayersGrid *grid;
- void _grid_changed(uint32_t p_grid);
- LayerType layer_type;
- PopupMenu *layers;
- Button *button;
- void _button_pressed();
- void _menu_pressed(int p_menu);
- protected:
- static void _bind_methods();
- public:
- void setup(LayerType p_layer_type);
- virtual void update_property();
- EditorPropertyLayers();
- };
- class EditorPropertyInteger : public EditorProperty {
- GDCLASS(EditorPropertyInteger, EditorProperty)
- EditorSpinSlider *spin;
- bool setting;
- void _value_changed(double p_val);
- protected:
- static void _bind_methods();
- public:
- virtual void update_property();
- void setup(int p_min, int p_max, int p_step, bool p_allow_greater, bool p_allow_lesser);
- EditorPropertyInteger();
- };
- class EditorPropertyObjectID : public EditorProperty {
- GDCLASS(EditorPropertyObjectID, EditorProperty)
- Button *edit;
- String base_type;
- void _edit_pressed();
- protected:
- static void _bind_methods();
- public:
- virtual void update_property();
- void setup(const String &p_base_type);
- EditorPropertyObjectID();
- };
- class EditorPropertyFloat : public EditorProperty {
- GDCLASS(EditorPropertyFloat, EditorProperty)
- EditorSpinSlider *spin;
- bool setting;
- void _value_changed(double p_val);
- protected:
- static void _bind_methods();
- public:
- virtual void update_property();
- void setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_exp_range, bool p_greater, bool p_lesser);
- EditorPropertyFloat();
- };
- class EditorPropertyEasing : public EditorProperty {
- GDCLASS(EditorPropertyEasing, EditorProperty)
- Control *easing_draw;
- PopupMenu *preset;
- bool full;
- enum {
- EASING_ZERO,
- EASING_LINEAR,
- EASING_IN,
- EASING_OUT,
- EASING_IN_OUT,
- EASING_OUT_IN,
- EASING_MAX
- };
- bool flip;
- void _drag_easing(const Ref<InputEvent> &p_ev);
- void _draw_easing();
- void _notification(int p_what);
- void _set_preset(int);
- protected:
- static void _bind_methods();
- public:
- virtual void update_property();
- void setup(bool p_full, bool p_flip);
- EditorPropertyEasing();
- };
- class EditorPropertyVector2 : public EditorProperty {
- GDCLASS(EditorPropertyVector2, EditorProperty)
- EditorSpinSlider *spin[2];
- bool setting;
- void _value_changed(double p_val);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- virtual void update_property();
- void setup(double p_min, double p_max, double p_step, bool p_no_slider);
- EditorPropertyVector2();
- };
- class EditorPropertyRect2 : public EditorProperty {
- GDCLASS(EditorPropertyRect2, EditorProperty)
- EditorSpinSlider *spin[4];
- bool setting;
- void _value_changed(double p_val);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- virtual void update_property();
- void setup(double p_min, double p_max, double p_step, bool p_no_slider);
- EditorPropertyRect2();
- };
- class EditorPropertyVector3 : public EditorProperty {
- GDCLASS(EditorPropertyVector3, EditorProperty)
- EditorSpinSlider *spin[3];
- bool setting;
- void _value_changed(double p_val);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- virtual void update_property();
- void setup(double p_min, double p_max, double p_step, bool p_no_slider);
- EditorPropertyVector3();
- };
- class EditorPropertyPlane : public EditorProperty {
- GDCLASS(EditorPropertyPlane, EditorProperty)
- EditorSpinSlider *spin[4];
- bool setting;
- void _value_changed(double p_val);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- virtual void update_property();
- void setup(double p_min, double p_max, double p_step, bool p_no_slider);
- EditorPropertyPlane();
- };
- class EditorPropertyQuat : public EditorProperty {
- GDCLASS(EditorPropertyQuat, EditorProperty)
- EditorSpinSlider *spin[4];
- bool setting;
- void _value_changed(double p_val);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- virtual void update_property();
- void setup(double p_min, double p_max, double p_step, bool p_no_slider);
- EditorPropertyQuat();
- };
- class EditorPropertyAABB : public EditorProperty {
- GDCLASS(EditorPropertyAABB, EditorProperty)
- EditorSpinSlider *spin[6];
- bool setting;
- void _value_changed(double p_val);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- virtual void update_property();
- void setup(double p_min, double p_max, double p_step, bool p_no_slider);
- EditorPropertyAABB();
- };
- class EditorPropertyTransform2D : public EditorProperty {
- GDCLASS(EditorPropertyTransform2D, EditorProperty)
- EditorSpinSlider *spin[6];
- bool setting;
- void _value_changed(double p_val);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- virtual void update_property();
- void setup(double p_min, double p_max, double p_step, bool p_no_slider);
- EditorPropertyTransform2D();
- };
- class EditorPropertyBasis : public EditorProperty {
- GDCLASS(EditorPropertyBasis, EditorProperty)
- EditorSpinSlider *spin[9];
- bool setting;
- void _value_changed(double p_val);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- virtual void update_property();
- void setup(double p_min, double p_max, double p_step, bool p_no_slider);
- EditorPropertyBasis();
- };
- class EditorPropertyTransform : public EditorProperty {
- GDCLASS(EditorPropertyTransform, EditorProperty)
- EditorSpinSlider *spin[12];
- bool setting;
- void _value_changed(double p_val);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- virtual void update_property();
- void setup(double p_min, double p_max, double p_step, bool p_no_slider);
- EditorPropertyTransform();
- };
- class EditorPropertyColor : public EditorProperty {
- GDCLASS(EditorPropertyColor, EditorProperty)
- ColorPickerButton *picker;
- void _color_changed(const Color &p_color);
- void _popup_closed();
- protected:
- static void _bind_methods();
- public:
- virtual void update_property();
- void setup(bool p_show_alpha);
- EditorPropertyColor();
- };
- class EditorPropertyNodePath : public EditorProperty {
- GDCLASS(EditorPropertyNodePath, EditorProperty)
- Button *assign;
- Button *clear;
- SceneTreeDialog *scene_tree;
- NodePath base_hint;
- Vector<StringName> valid_types;
- void _node_selected(const NodePath &p_path);
- void _node_assign();
- void _node_clear();
- protected:
- static void _bind_methods();
- void _notification(int p_what);
- public:
- virtual void update_property();
- void setup(const NodePath &p_base_hint, Vector<StringName> p_valid_types);
- EditorPropertyNodePath();
- };
- class EditorPropertyResource : public EditorProperty {
- GDCLASS(EditorPropertyResource, EditorProperty)
- enum MenuOption {
- OBJ_MENU_LOAD = 0,
- OBJ_MENU_EDIT = 1,
- OBJ_MENU_CLEAR = 2,
- OBJ_MENU_MAKE_UNIQUE = 3,
- OBJ_MENU_SAVE = 4,
- OBJ_MENU_COPY = 5,
- OBJ_MENU_PASTE = 6,
- OBJ_MENU_NEW_SCRIPT = 7,
- OBJ_MENU_SHOW_IN_FILE_SYSTEM = 8,
- TYPE_BASE_ID = 100,
- CONVERT_BASE_ID = 1000
- };
- Button *assign;
- TextureRect *preview;
- Button *edit;
- PopupMenu *menu;
- EditorFileDialog *file;
- Vector<String> inheritors_array;
- EditorInspector *sub_inspector;
- VBoxContainer *sub_inspector_vbox;
- bool use_sub_inspector;
- bool dropping;
- String base_type;
- SceneTreeDialog *scene_tree;
- void _file_selected(const String &p_path);
- void _menu_option(int p_which);
- void _resource_preview(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, ObjectID p_obj);
- void _resource_selected();
- void _viewport_selected(const NodePath &p_path);
- void _update_menu_items();
- void _update_menu();
- void _sub_inspector_property_keyed(const String &p_property, const Variant &p_value, bool);
- void _sub_inspector_resource_selected(const RES &p_resource, const String &p_property);
- void _sub_inspector_object_id_selected(int p_id);
- void _button_draw();
- Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
- bool _is_drop_valid(const Dictionary &p_drag_data) const;
- bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
- void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
- void _button_input(const Ref<InputEvent> &p_event);
- void _open_editor_pressed();
- protected:
- static void _bind_methods();
- void _notification(int p_what);
- public:
- virtual void update_property();
- void setup(const String &p_base_type);
- void collapse_all_folding();
- void expand_all_folding();
- void set_use_sub_inspector(bool p_enable);
- EditorPropertyResource();
- };
- ///////////////////////////////////////////////////
- /// \brief The EditorInspectorDefaultPlugin class
- ///
- class EditorInspectorDefaultPlugin : public EditorInspectorPlugin {
- GDCLASS(EditorInspectorDefaultPlugin, EditorInspectorPlugin)
- public:
- virtual bool can_handle(Object *p_object);
- virtual void parse_begin(Object *p_object);
- virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage);
- virtual void parse_end();
- };
- #endif // EDITOR_PROPERTIES_H
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