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- /*************************************************************************/
- /* ordered_hash_map.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef ORDERED_HASH_MAP_H
- #define ORDERED_HASH_MAP_H
- #include "core/hash_map.h"
- #include "core/list.h"
- #include "core/pair.h"
- /**
- * A hash map which allows to iterate elements in insertion order.
- * Insertion, lookup, deletion have O(1) complexity.
- * The API aims to be consistent with Map rather than HashMap, because the
- * former is more frequently used and is more coherent with the rest of the
- * codebase.
- * Deletion during iteration is safe and will preserve the order.
- */
- template <class K, class V, class Hasher = HashMapHasherDefault, class Comparator = HashMapComparatorDefault<K>, uint8_t MIN_HASH_TABLE_POWER = 3, uint8_t RELATIONSHIP = 8>
- class OrderedHashMap {
- typedef List<Pair<const K *, V> > InternalList;
- typedef HashMap<K, typename InternalList::Element *, Hasher, Comparator, MIN_HASH_TABLE_POWER, RELATIONSHIP> InternalMap;
- InternalList list;
- InternalMap map;
- public:
- class Element {
- friend class OrderedHashMap<K, V, Hasher, Comparator, MIN_HASH_TABLE_POWER, RELATIONSHIP>;
- typename InternalList::Element *list_element;
- typename InternalList::Element *prev_element;
- typename InternalList::Element *next_element;
- Element(typename InternalList::Element *p_element) {
- list_element = p_element;
- if (list_element) {
- next_element = list_element->next();
- prev_element = list_element->prev();
- }
- }
- public:
- _FORCE_INLINE_ Element() :
- list_element(NULL),
- prev_element(NULL),
- next_element(NULL) {
- }
- Element next() const {
- return Element(next_element);
- }
- Element prev() const {
- return Element(prev_element);
- }
- Element(const Element &other) :
- list_element(other.list_element),
- prev_element(other.prev_element),
- next_element(other.next_element) {
- }
- Element &operator=(const Element &other) {
- list_element = other.list_element;
- next_element = other.next_element;
- prev_element = other.prev_element;
- return *this;
- }
- _FORCE_INLINE_ bool operator==(const Element &p_other) const {
- return this->list_element == p_other.list_element;
- }
- _FORCE_INLINE_ bool operator!=(const Element &p_other) const {
- return this->list_element != p_other.list_element;
- }
- operator bool() const {
- return (list_element != NULL);
- }
- const K &key() const {
- CRASH_COND(!list_element);
- return *(list_element->get().first);
- };
- V &value() {
- CRASH_COND(!list_element);
- return list_element->get().second;
- };
- const V &value() const {
- CRASH_COND(!list_element);
- return list_element->get().second;
- };
- V &get() {
- CRASH_COND(!list_element);
- return list_element->get().second;
- };
- const V &get() const {
- CRASH_COND(!list_element);
- return list_element->get().second;
- };
- };
- class ConstElement {
- friend class OrderedHashMap<K, V, Hasher, Comparator, MIN_HASH_TABLE_POWER, RELATIONSHIP>;
- const typename InternalList::Element *list_element;
- ConstElement(const typename InternalList::Element *p_element) :
- list_element(p_element) {
- }
- public:
- _FORCE_INLINE_ ConstElement() :
- list_element(NULL) {
- }
- ConstElement(const ConstElement &other) :
- list_element(other.list_element) {
- }
- ConstElement &operator=(const ConstElement &other) {
- list_element = other.list_element;
- return *this;
- }
- ConstElement next() const {
- return ConstElement(list_element ? list_element->next() : NULL);
- }
- ConstElement prev() const {
- return ConstElement(list_element ? list_element->prev() : NULL);
- }
- _FORCE_INLINE_ bool operator==(const ConstElement &p_other) const {
- return this->list_element == p_other.list_element;
- }
- _FORCE_INLINE_ bool operator!=(const ConstElement &p_other) const {
- return this->list_element != p_other.list_element;
- }
- operator bool() const {
- return (list_element != NULL);
- }
- const K &key() const {
- CRASH_COND(!list_element);
- return *(list_element->get().first);
- };
- const V &value() const {
- CRASH_COND(!list_element);
- return list_element->get().second;
- };
- const V &get() const {
- CRASH_COND(!list_element);
- return list_element->get().second;
- };
- };
- ConstElement find(const K &p_key) const {
- typename InternalList::Element *const *list_element = map.getptr(p_key);
- if (list_element) {
- return ConstElement(*list_element);
- }
- return ConstElement(NULL);
- }
- Element find(const K &p_key) {
- typename InternalList::Element **list_element = map.getptr(p_key);
- if (list_element) {
- return Element(*list_element);
- }
- return Element(NULL);
- }
- Element insert(const K &p_key, const V &p_value) {
- typename InternalList::Element **list_element = map.getptr(p_key);
- if (list_element) {
- (*list_element)->get().second = p_value;
- return Element(*list_element);
- }
- typename InternalList::Element *new_element = list.push_back(Pair<const K *, V>(NULL, p_value));
- typename InternalMap::Element *e = map.set(p_key, new_element);
- new_element->get().first = &e->key();
- return Element(new_element);
- }
- void erase(Element &p_element) {
- map.erase(p_element.key());
- list.erase(p_element.list_element);
- p_element.list_element = NULL;
- }
- bool erase(const K &p_key) {
- typename InternalList::Element **list_element = map.getptr(p_key);
- if (list_element) {
- list.erase(*list_element);
- map.erase(p_key);
- return true;
- }
- return false;
- }
- inline bool has(const K &p_key) const {
- return map.has(p_key);
- }
- const V &operator[](const K &p_key) const {
- ConstElement e = find(p_key);
- CRASH_COND(!e);
- return e.value();
- }
- V &operator[](const K &p_key) {
- Element e = find(p_key);
- if (!e) {
- // consistent with Map behaviour
- e = insert(p_key, V());
- }
- return e.value();
- }
- inline Element front() {
- return Element(list.front());
- }
- inline Element back() {
- return Element(list.back());
- }
- inline ConstElement front() const {
- return ConstElement(list.front());
- }
- inline ConstElement back() const {
- return ConstElement(list.back());
- }
- inline bool empty() const { return list.empty(); }
- inline int size() const { return list.size(); }
- void clear() {
- map.clear();
- list.clear();
- }
- private:
- void _copy_from(const OrderedHashMap &p_map) {
- for (ConstElement E = p_map.front(); E; E = E.next()) {
- insert(E.key(), E.value());
- }
- }
- public:
- void operator=(const OrderedHashMap &p_map) {
- _copy_from(p_map);
- }
- OrderedHashMap(const OrderedHashMap &p_map) {
- _copy_from(p_map);
- }
- _FORCE_INLINE_ OrderedHashMap() {
- }
- };
- #endif // ORDERED_HASH_MAP_H
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