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- /*************************************************************************/
- /* oa_hash_map.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef OA_HASH_MAP_H
- #define OA_HASH_MAP_H
- #include "core/hashfuncs.h"
- #include "core/math/math_funcs.h"
- #include "core/os/copymem.h"
- #include "core/os/memory.h"
- /**
- * A HashMap implementation that uses open addressing with robinhood hashing.
- * Robinhood hashing swaps out entries that have a smaller probing distance
- * than the to-be-inserted entry, that evens out the average probing distance
- * and enables faster lookups.
- *
- * The entries are stored inplace, so huge keys or values might fill cache lines
- * a lot faster.
- */
- template <class TKey, class TValue,
- class Hasher = HashMapHasherDefault,
- class Comparator = HashMapComparatorDefault<TKey> >
- class OAHashMap {
- private:
- TValue *values;
- TKey *keys;
- uint32_t *hashes;
- uint32_t capacity;
- uint32_t num_elements;
- static const uint32_t EMPTY_HASH = 0;
- static const uint32_t DELETED_HASH_BIT = 1 << 31;
- _FORCE_INLINE_ uint32_t _hash(const TKey &p_key) {
- uint32_t hash = Hasher::hash(p_key);
- if (hash == EMPTY_HASH) {
- hash = EMPTY_HASH + 1;
- } else if (hash & DELETED_HASH_BIT) {
- hash &= ~DELETED_HASH_BIT;
- }
- return hash;
- }
- _FORCE_INLINE_ uint32_t _get_probe_length(uint32_t p_pos, uint32_t p_hash) {
- p_hash = p_hash & ~DELETED_HASH_BIT; // we don't care if it was deleted or not
- uint32_t original_pos = p_hash % capacity;
- return p_pos - original_pos;
- }
- _FORCE_INLINE_ void _construct(uint32_t p_pos, uint32_t p_hash, const TKey &p_key, const TValue &p_value) {
- memnew_placement(&keys[p_pos], TKey(p_key));
- memnew_placement(&values[p_pos], TValue(p_value));
- hashes[p_pos] = p_hash;
- num_elements++;
- }
- bool _lookup_pos(const TKey &p_key, uint32_t &r_pos) {
- uint32_t hash = _hash(p_key);
- uint32_t pos = hash % capacity;
- uint32_t distance = 0;
- while (42) {
- if (hashes[pos] == EMPTY_HASH) {
- return false;
- }
- if (distance > _get_probe_length(pos, hashes[pos])) {
- return false;
- }
- if (hashes[pos] == hash && Comparator::compare(keys[pos], p_key)) {
- r_pos = pos;
- return true;
- }
- pos = (pos + 1) % capacity;
- distance++;
- }
- }
- void _insert_with_hash(uint32_t p_hash, const TKey &p_key, const TValue &p_value) {
- uint32_t hash = p_hash;
- uint32_t distance = 0;
- uint32_t pos = hash % capacity;
- TKey key = p_key;
- TValue value = p_value;
- while (42) {
- if (hashes[pos] == EMPTY_HASH) {
- _construct(pos, hash, key, value);
- return;
- }
- // not an empty slot, let's check the probing length of the existing one
- uint32_t existing_probe_len = _get_probe_length(pos, hashes[pos]);
- if (existing_probe_len < distance) {
- if (hashes[pos] & DELETED_HASH_BIT) {
- // we found a place where we can fit in!
- _construct(pos, hash, key, value);
- return;
- }
- SWAP(hash, hashes[pos]);
- SWAP(key, keys[pos]);
- SWAP(value, values[pos]);
- distance = existing_probe_len;
- }
- pos = (pos + 1) % capacity;
- distance++;
- }
- }
- void _resize_and_rehash() {
- TKey *old_keys = keys;
- TValue *old_values = values;
- uint32_t *old_hashes = hashes;
- uint32_t old_capacity = capacity;
- capacity = old_capacity * 2;
- num_elements = 0;
- keys = memnew_arr(TKey, capacity);
- values = memnew_arr(TValue, capacity);
- hashes = memnew_arr(uint32_t, capacity);
- for (uint32_t i = 0; i < capacity; i++) {
- hashes[i] = 0;
- }
- for (uint32_t i = 0; i < old_capacity; i++) {
- if (old_hashes[i] == EMPTY_HASH) {
- continue;
- }
- if (old_hashes[i] & DELETED_HASH_BIT) {
- continue;
- }
- _insert_with_hash(old_hashes[i], old_keys[i], old_values[i]);
- }
- memdelete_arr(old_keys);
- memdelete_arr(old_values);
- memdelete_arr(old_hashes);
- }
- public:
- _FORCE_INLINE_ uint32_t get_capacity() const { return capacity; }
- _FORCE_INLINE_ uint32_t get_num_elements() const { return num_elements; }
- void insert(const TKey &p_key, const TValue &p_value) {
- if ((float)num_elements / (float)capacity > 0.9) {
- _resize_and_rehash();
- }
- uint32_t hash = _hash(p_key);
- _insert_with_hash(hash, p_key, p_value);
- }
- void set(const TKey &p_key, const TValue &p_data) {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- if (exists) {
- values[pos].~TValue();
- memnew_placement(&values[pos], TValue(p_data));
- } else {
- insert(p_key, p_data);
- }
- }
- /**
- * returns true if the value was found, false otherwise.
- *
- * if r_data is not NULL then the value will be written to the object
- * it points to.
- */
- bool lookup(const TKey &p_key, TValue &r_data) {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- if (exists) {
- r_data.~TValue();
- memnew_placement(&r_data, TValue(values[pos]));
- return true;
- }
- return false;
- }
- _FORCE_INLINE_ bool has(const TKey &p_key) {
- uint32_t _pos = 0;
- return _lookup_pos(p_key, _pos);
- }
- void remove(const TKey &p_key) {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- if (!exists) {
- return;
- }
- hashes[pos] |= DELETED_HASH_BIT;
- values[pos].~TValue();
- keys[pos].~TKey();
- num_elements--;
- }
- struct Iterator {
- bool valid;
- const TKey *key;
- const TValue *value;
- private:
- uint32_t pos;
- friend class OAHashMap;
- };
- Iterator iter() const {
- Iterator it;
- it.valid = true;
- it.pos = 0;
- return next_iter(it);
- }
- Iterator next_iter(const Iterator &p_iter) const {
- if (!p_iter.valid) {
- return p_iter;
- }
- Iterator it;
- it.valid = false;
- it.pos = p_iter.pos;
- it.key = NULL;
- it.value = NULL;
- for (uint32_t i = it.pos; i < capacity; i++) {
- it.pos = i + 1;
- if (hashes[i] == EMPTY_HASH) {
- continue;
- }
- if (hashes[i] & DELETED_HASH_BIT) {
- continue;
- }
- it.valid = true;
- it.key = &keys[i];
- it.value = &values[i];
- return it;
- }
- return it;
- }
- OAHashMap(uint32_t p_initial_capacity = 64) {
- capacity = p_initial_capacity;
- num_elements = 0;
- keys = memnew_arr(TKey, p_initial_capacity);
- values = memnew_arr(TValue, p_initial_capacity);
- hashes = memnew_arr(uint32_t, p_initial_capacity);
- for (uint32_t i = 0; i < p_initial_capacity; i++) {
- hashes[i] = 0;
- }
- }
- ~OAHashMap() {
- memdelete_arr(keys);
- memdelete_arr(values);
- memdelete_arr(hashes);
- }
- };
- #endif
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