file_access_network.h 5.1 KB

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  1. /*************************************************************************/
  2. /* file_access_network.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef FILE_ACCESS_NETWORK_H
  31. #define FILE_ACCESS_NETWORK_H
  32. #include "core/io/stream_peer_tcp.h"
  33. #include "core/os/file_access.h"
  34. #include "core/os/semaphore.h"
  35. #include "core/os/thread.h"
  36. class FileAccessNetwork;
  37. class FileAccessNetworkClient {
  38. struct BlockRequest {
  39. int id;
  40. uint64_t offset;
  41. int size;
  42. };
  43. List<BlockRequest> block_requests;
  44. Semaphore *sem;
  45. Thread *thread;
  46. bool quit;
  47. Mutex *mutex;
  48. Mutex *blockrequest_mutex;
  49. Map<int, FileAccessNetwork *> accesses;
  50. Ref<StreamPeerTCP> client;
  51. int last_id;
  52. Vector<uint8_t> block;
  53. void _thread_func();
  54. static void _thread_func(void *s);
  55. void put_32(int p_32);
  56. void put_64(int64_t p_64);
  57. int get_32();
  58. int64_t get_64();
  59. int lockcount;
  60. void lock_mutex();
  61. void unlock_mutex();
  62. friend class FileAccessNetwork;
  63. static FileAccessNetworkClient *singleton;
  64. public:
  65. static FileAccessNetworkClient *get_singleton() { return singleton; }
  66. Error connect(const String &p_host, int p_port, const String &p_password = "");
  67. FileAccessNetworkClient();
  68. ~FileAccessNetworkClient();
  69. };
  70. class FileAccessNetwork : public FileAccess {
  71. Semaphore *sem;
  72. Semaphore *page_sem;
  73. Mutex *buffer_mutex;
  74. bool opened;
  75. size_t total_size;
  76. mutable size_t pos;
  77. int id;
  78. mutable bool eof_flag;
  79. mutable int last_page;
  80. mutable uint8_t *last_page_buff;
  81. int page_size;
  82. int read_ahead;
  83. mutable int waiting_on_page;
  84. mutable int last_activity_val;
  85. struct Page {
  86. int activity;
  87. bool queued;
  88. Vector<uint8_t> buffer;
  89. Page() {
  90. activity = 0;
  91. queued = false;
  92. }
  93. };
  94. mutable Vector<Page> pages;
  95. mutable Error response;
  96. uint64_t exists_modtime;
  97. friend class FileAccessNetworkClient;
  98. void _queue_page(int p_page) const;
  99. void _respond(size_t p_len, Error p_status);
  100. void _set_block(int p_offset, const Vector<uint8_t> &p_block);
  101. public:
  102. enum Command {
  103. COMMAND_OPEN_FILE,
  104. COMMAND_READ_BLOCK,
  105. COMMAND_CLOSE,
  106. COMMAND_FILE_EXISTS,
  107. COMMAND_GET_MODTIME,
  108. };
  109. enum Response {
  110. RESPONSE_OPEN,
  111. RESPONSE_DATA,
  112. RESPONSE_FILE_EXISTS,
  113. RESPONSE_GET_MODTIME,
  114. };
  115. virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
  116. virtual void close(); ///< close a file
  117. virtual bool is_open() const; ///< true when file is open
  118. virtual void seek(size_t p_position); ///< seek to a given position
  119. virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
  120. virtual size_t get_position() const; ///< get position in the file
  121. virtual size_t get_len() const; ///< get size of the file
  122. virtual bool eof_reached() const; ///< reading passed EOF
  123. virtual uint8_t get_8() const; ///< get a byte
  124. virtual int get_buffer(uint8_t *p_dst, int p_length) const;
  125. virtual Error get_error() const; ///< get last error
  126. virtual void flush();
  127. virtual void store_8(uint8_t p_dest); ///< store a byte
  128. virtual bool file_exists(const String &p_path); ///< return true if a file exists
  129. virtual uint64_t _get_modified_time(const String &p_file);
  130. static void configure();
  131. FileAccessNetwork();
  132. ~FileAccessNetwork();
  133. };
  134. #endif // FILE_ACCESS_NETWORK_H