Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=6) %!d(string=hai) anos
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit %!s(int64=6) %!d(string=hai) anos
  Bojidar Marinov 9b8e8b2220 Bind many more properties to scripts %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=7) %!d(string=hai) anos
  alexholly a3c90b0293 renamed all Rect2.pos to Rect2.position %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde f44ee891be Style: Fix statements ending with ';;' %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde a7fc04626a Add missing license headers in our source files (#5255) %!s(int64=8) %!d(string=hai) anos
  Hubert Jarosz 4a4f247914 remove trailing whitespace %!s(int64=8) %!d(string=hai) anos
  romulox_x 8db3c0a4db changed PolygonPathFinder::get_closest_point to return the closest position inside, rather then the closest vertex %!s(int64=10) %!d(string=hai) anos
  romulox_x 8ff61b4d0e fixed bugs in polygon_path_finder for finding nearest points %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky 2af2a84a03 Misc Fixes %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky ddc0e7fd3b FineTune HDR and Other Stuff %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky 703004f830 More 3D Work %!s(int64=10) %!d(string=hai) anos