Commit Verlauf

Autor SHA1 Nachricht Datum
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 vor 5 Jahren
  Juan Linietsky 26d33d1c6e ViewportContainer was not passing unhandled input. Pass it, fixes #17326 vor 5 Jahren
  Juan Linietsky 80a90ca824 -Send mouse motion events again to CollisionObjects (Area/Body) if they move, even if mouse does not. Fixes #16536 (likely many others should check) vor 5 Jahren
  Fabio Alessandrelli 765051e104 ViewportContainer passes input down to children viewports vor 6 Jahren
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting vor 6 Jahren
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 vor 6 Jahren
  Juan Linietsky a4ea63737c Ability to shrink 3D viewport by half vor 6 Jahren
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers vor 6 Jahren
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version vor 6 Jahren
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line vor 7 Jahren
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) vor 7 Jahren
  Rémi Verschelde e1c1d7d1d7 Add a bunch of missing Godot headers in own files vor 7 Jahren
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD vor 7 Jahren
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD vor 7 Jahren
  Juan Linietsky 04c749a1f0 New API for visibility in both CanvasItem and Spatial vor 7 Jahren
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. vor 7 Jahren
  Juan Linietsky cf5778e51a -Added ViewportContainer, this is the only way to make viewports show up in GUI now vor 7 Jahren