Rémi Verschelde
|
b16c309f82
Update copyright statements to 2019
|
5 years ago |
Juan Linietsky
|
f2e54057ae
-Moved EditorDefaultValue to ClassDB, made it core
|
5 years ago |
Samuel P
|
cf2bdcbb3f
fix hovering on toggled texture buttons
|
6 years ago |
Rémi Verschelde
|
62ecb44035
Fix warning about functions defined but not used [-Wunused-function]
|
6 years ago |
Rémi Verschelde
|
7b081a7fc8
Fix warnings about unhandled enum value in switch [-Wswitch]
|
6 years ago |
MrCdK
|
9927b70efb
The TextureButton's bitmask takes into account the stretch mode selected
|
6 years ago |
Rémi Verschelde
|
e4213e66b2
Add missing copyright headers and fix formatting
|
6 years ago |
Rémi Verschelde
|
b50a9114b1
Update copyright statements to 2018
|
6 years ago |
Rémi Verschelde
|
bd282ff43f
Use HTTPS URL for Godot's website in the headers
|
7 years ago |
Ignacio Etcheverry
|
32dd9a9f66
ClassDB: Provide the enum name of integer constants
|
7 years ago |
TwistedTwigleg
|
00f6c85928
Synchronize parameter names in definition and declaration
|
7 years ago |
Ignacio Etcheverry
|
2f290038d6
Removes type information from method binds
|
7 years ago |
Geequlim
|
407c082810
Fix the resize mode of TextureButton cannot be saved into resource files.
|
7 years ago |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
|
7 years ago |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
7 years ago |
Rémi Verschelde
|
ea7e8c8e86
Merge pull request #7795 from hpvb/rename-md-macro
|
7 years ago |
geequlim
|
4ebc30e303
Fix compile error with TextureButton
|
7 years ago |
Hein-Pieter van Braam
|
411ee71b4d
Rename the _MD macro to D_METHOD
|
7 years ago |
Hein-Pieter van Braam
|
0f687f0ccb
Remove use of _SCS from ADD_METHOD
|
7 years ago |
geequlim
|
ab375117ba
Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchMode
|
7 years ago |
Juan Linietsky
|
dcb95ec147
removed duplicated functions in class hierarchy that were bound more than once
|
7 years ago |
Juan Linietsky
|
b085c40edf
-Conversion of most properties to a simpler syntax, easier to use by script
|
7 years ago |
Juan Linietsky
|
118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
7 years ago |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
7 years ago |
Rémi Verschelde
|
454b210242
Remove unused variables (third pass) + dead code
|
8 years ago |
George Marques
|
5be9ff7b67
Update copyright to 2016 in headers
|
8 years ago |
reduz
|
0c6a4b47a6
-Allow negative texture scale in TextureButton, fixes #2956
|
8 years ago |
Juan Linietsky
|
709de124c1
ability to export scene to zip
|
8 years ago |
Juan Linietsky
|
890b462ffb
added rotation and scale support to gui controls
|
8 years ago |
Juan Linietsky
|
95047562d7
Several performance improvements, mainly in loading and instancing scenes and resources.
|
9 years ago |