Histórico de commits

Autor SHA1 Mensagem Data
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 anos atrás
  Juan Linietsky c500581d32 Remove the "is able to sleep" condition for adding visibility notifier nodes, fixes #19659 6 anos atrás
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 6 anos atrás
  Juan Linietsky a26e6c8215 Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 7 anos atrás
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 anos atrás
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 anos atrás
  Ferenc Arn d28763a4c1 Rename Rect3 to AABB. 7 anos atrás
  Poommetee Ketson 9cadb9e5f3 Bind unbound enums, rearrange some by value 7 anos atrás
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 anos atrás
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version 7 anos atrás
  Juan Linietsky 2cc8309249 Merge pull request #10351 from neikeq/enums-are-for-the-weak 7 anos atrás
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants 7 anos atrás
  Ignacio Etcheverry 90b8a5b71e Removes editor_hint from SceneTree 7 anos atrás
  Juan Linietsky a3a7fb83e6 Made bool constructor explicit in Variant to avoid bugs, fixes #7843 7 anos atrás
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 anos atrás
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 anos atrás
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 7 anos atrás
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD 7 anos atrás
  Juan Linietsky a2903fc51d Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_CHANGED 8 anos atrás
  Juan Linietsky 83cb84753f Renamed most signals so they refer to: 8 anos atrás
  Juan Linietsky bc26f90581 Type renames: 8 anos atrás
  Juan Linietsky b085c40edf -Conversion of most properties to a simpler syntax, easier to use by script 8 anos atrás
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 anos atrás
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 anos atrás
  Rémi Verschelde f40f360a2c Remove unused variables (fourth pass) + dead code 8 anos atrás
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 anos atrás
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 anos atrás
  Juan Linietsky 0dbedd18fc SceneMainLoop -> SceneTree 10 anos atrás
  Juan Linietsky 048fdc8aea -variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718) 10 anos atrás
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 anos atrás