Commit Verlauf

Autor SHA1 Nachricht Datum
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 vor 6 Jahren
  Gilles Roudiere 72ed1e4244 Remove the selection rect for nodes that do not require it vor 6 Jahren
  Pedro J. Estébanez aefedb73fc Update collision shapes data on tree entered vor 7 Jahren
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting vor 7 Jahren
  Rémi Verschelde 459ee51338 Merge pull request #15093 from poke1024/canvas-editor-select vor 7 Jahren
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 vor 7 Jahren
  Bernhard Liebl 8505871a87 More exact picking for canvas editor vor 7 Jahren
  Gilles Roudiere 8d1f2b1857 Rework the canvas_item API for further improves to the canvas item editor vor 7 Jahren
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers vor 7 Jahren
  Juan Linietsky 6ba1e4677b -Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap vor 7 Jahren
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line vor 7 Jahren
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) vor 7 Jahren
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. vor 8 Jahren
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! vor 8 Jahren
  Juan Linietsky c195c0df6b -Added configuration warning system for nodes vor 8 Jahren
  George Marques 5be9ff7b67 Update copyright to 2016 in headers vor 9 Jahren
  reduz 2580ca01e6 Ability to keep collisionshapes and collisionpolygons when running the game. vor 9 Jahren
  Juan Linietsky fdaa2920eb Updated copyright year in all headers vor 9 Jahren
  marynate ad9bf69283 Fixed #173 #157 When CollisionShape2D deleted, parent CollisionObject should get updated as well vor 10 Jahren
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE vor 11 Jahren