Histórico de commits

Autor SHA1 Mensagem Data
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 anos atrás
  Rémi Verschelde 3f9c054163 Merge pull request #23887 from ibrahn/dirty-material-list-lifetime 6 anos atrás
  MrCdK 3f7ae10843 Fixed CanvasItem.draw_multimesh() binding. 6 anos atrás
  Ibrahn Sahir c1f5233217 Moved dirty material lists from static to lifetime controlled by main. 6 anos atrás
  Juan Linietsky 0afdc5c559 Avoid duplicate visility changed notification, fixes #18160 6 anos atrás
  JFonS 1267f92740 Fix Particles2D animation regression from #23702 6 anos atrás
  JFonS cbfb7bd613 Make 2D particles work OOTB (again) 6 anos atrás
  Juan Linietsky f2e54057ae -Moved EditorDefaultValue to ClassDB, made it core 6 anos atrás
  Juan Linietsky daa1686772 Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers 6 anos atrás
  JFonS 85ce4a67ed Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D 6 anos atrás
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 6 anos atrás
  Juan Linietsky 74359a1d1e Add a function to force transform update, fixes #17628 6 anos atrás
  Pedro J. Estébanez 6d0f4a4ad7 Fix picking in CanvasLayer 6 anos atrás
  Pedro J. Estébanez 20dc63054f Optimize CanvasLayer::get_global_transform_with_canvas 6 anos atrás
  Pedro J. Estébanez 49d0af3c8e Fix CanvasItem search for a CanvasLayer 6 anos atrás
  groud 4d78e16bc1 Fixes the bad calculation of margin & anchors when child of Node2D 6 anos atrás
  Rémi Verschelde 2935cd8a58 Revert "Prevent visibility notification from being called twice in object creation" 6 anos atrás
  Rémi Verschelde 44b0146953 Revert "Revert "Prevent visibility notification been called twice in object creation"" 6 anos atrás
  Rémi Verschelde 4d277b96ad Revert "Prevent visibility notification been called twice in object creation" 6 anos atrás
  Bastiaan Olij 6103c8d7a3 Add no-blend canvas item render_mode 6 anos atrás
  Rémi Verschelde 3b1ea51e40 Merge pull request #18172 from Chaosus/fix_notification 6 anos atrás
  Juan Linietsky 1d15c5d726 Merge pull request #17502 from groud/2Deditor_rect 6 anos atrás
  Chaosus d42b17607e Prevent visibility notification been called twice in object creation 6 anos atrás
  Juan Linietsky 9e7cee2ceb Removed strange custom world2d in CanvasLayer, been there since always and not sure why. 7 anos atrás
  Juan Linietsky 61d70fe47c Document condition to avoid mistakes (like #17690) 7 anos atrás
  Gilles Roudiere 72ed1e4244 Remove the selection rect for nodes that do not require it 7 anos atrás
  Juan Linietsky 7cd867c3fe 2D Skeletons WORK IN PROGRESS 7 anos atrás
  Juan Linietsky 9e3a1e5401 Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 7 anos atrás
  Rémi Verschelde 9f479f096c Fix typos in code and docs with codespell 7 anos atrás
  Bojidar Marinov 9b8e8b2220 Bind many more properties to scripts 7 anos atrás