Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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5 years ago |
Andrea Catania
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a395d809a5
Added function to control 6DOF precision
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6 years ago |
Andrea Catania
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15305ec91f
Optimitzed area overlap checks
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6 years ago |
Andrea Catania
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7d681274f8
Improved code that handles collision shapes, fixes #21945
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6 years ago |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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6 years ago |
Rémi Verschelde
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77185aaf21
Merge pull request #21049 from AndreaCatania/joints
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6 years ago |
Rémi Verschelde
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52466d57e9
Make some debug prints verbose-only, remove others
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6 years ago |
Rémi Verschelde
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912131fe03
Merge pull request #20101 from panzergame/shape_margin
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6 years ago |
Juan Linietsky
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d88d0d457d
Fixes to move and slide and ray separation, implement separation in Godot physics
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6 years ago |
Andrea Catania
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0010d9c82a
Added ray shape and move_and_slide with snapping on 3D.
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6 years ago |
Tristan Porteries
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e5bfa98d0f
Expose bullet shape margin to UI.
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6 years ago |
Andrea Catania
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a12e3bab23
Improved 6DOF joint implementation, and removed useless function from cone joint
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6 years ago |
Juan Linietsky
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14fd797c53
Merge pull request #20381 from AndreaCatania/phymat_2
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6 years ago |
Andrea Catania
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5e65e28eed
Removed physics material combination mode. Added rough and absorbent parameter to material. Fixed 'change' signal connection
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6 years ago |
Tiger Caldwell
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40c7716586
Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respective 2D counterparts to be more consistent and to include more useful methods.
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6 years ago |
AndreaCatania
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17ebbfb56d
Implemented Soft body
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7 years ago |
Juan Linietsky
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1ad20dc2f1
Merge pull request #12403 from AndreaCatania/phymat
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6 years ago |
muiroc
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0a36e974da
added cylinder shape support
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6 years ago |
AndreaCatania
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5f66734d2d
Implemented physics material
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7 years ago |
Wilson E. Alvarez
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e5ae9750ed
Fixed leak in BulletPhysicsServer
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6 years ago |
Andrea Catania
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e1e78a51aa
Implemented Bullet method omit forces
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6 years ago |
luz.paz
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612ab4bbc6
Fix typos with codespell
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6 years ago |
Andrea Catania
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6ed392f47a
Improved kinematic body 2D and 3D, Now can move rigid body
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6 years ago |
Andrea Catania
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a42765dada
Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet
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6 years ago |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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6 years ago |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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6 years ago |
firefly2442
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ac2b084fdc
fix typo in switch statement
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6 years ago |
AndreaCatania
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5dee44bbc1
Implemented physics linear and angular lock
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7 years ago |
Rémi Verschelde
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25b36f18d3
Merge pull request #12756 from Stratos695/master
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7 years ago |
Rémi Verschelde
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13c2ff9320
Style: Apply new clang-format 5.0 style to all files
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7 years ago |