Rémi Verschelde
|
b16c309f82
Update copyright statements to 2019
|
6 years ago |
Ignacio Etcheverry
|
7c4c646749
Fix GDScript placeholder fallback
|
6 years ago |
Rémi Verschelde
|
277b24dfb7
Make core/ includes absolute, remove subfolders from include path
|
6 years ago |
Ignacio Etcheverry
|
f3c7527225
Fix case where exported properties value is lost
|
6 years ago |
Juan Linietsky
|
a3f1ee5c57
Global class names (and GDScript support for it)
|
6 years ago |
Juan Linietsky
|
b3627e29f0
-Fixes to OBJ importer, option to disable optimization
|
6 years ago |
Juan Linietsky
|
5bb412f389
Revert "Make the performance reporting update frequency customizable"
|
6 years ago |
Hugo Locurcio
|
228ae60a63
Make the performance reporting update frequency customizable
|
6 years ago |
Bojidar Marinov
|
9b8e8b2220
Bind many more properties to scripts
|
7 years ago |
Rémi Verschelde
|
e4213e66b2
Add missing copyright headers and fix formatting
|
7 years ago |
Rémi Verschelde
|
b50a9114b1
Update copyright statements to 2018
|
7 years ago |
Will Nations
|
28561c2e7a
Add Script.get_base_script/instance_base_type API
|
7 years ago |
Rémi Verschelde
|
13c2ff9320
Style: Apply new clang-format 5.0 style to all files
|
7 years ago |
Jerome67000
|
2609cc9ef4
Removes Script::get_node_type()
|
7 years ago |
Hein-Pieter van Braam
|
b2a38854fd
Fix unused variable warnings
|
7 years ago |
Hein-Pieter van Braam
|
2ea5d33358
Has_method is already provided by Object
|
7 years ago |
Juan Linietsky
|
c812c17633
Made some methods to check method/signal availability in GDScript, closes #9800
|
7 years ago |
Rémi Verschelde
|
bd282ff43f
Use HTTPS URL for Godot's website in the headers
|
7 years ago |
Wilson E. Alvarez
|
6d112a68b6
Moved member variables from constructor to initialization list
|
7 years ago |
Juan Linietsky
|
475e8b28b2
keep default exported script values unless overriden, closes #8127
|
7 years ago |
Juan Linietsky
|
0ad1a8f3d0
Script languges are uninitialized properly now.
|
7 years ago |
Juan Linietsky
|
4366b7c8b0
Added a simpler/faster way to bind script languages instance wrappers to Godot
|
7 years ago |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
|
7 years ago |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
8 years ago |
Hein-Pieter van Braam
|
411ee71b4d
Rename the _MD macro to D_METHOD
|
8 years ago |
Juan Linietsky
|
118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
8 years ago |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
8 years ago |
Juan Linietsky
|
9c6175db11
More visual script work
|
8 years ago |
Juan Linietsky
|
3813160ea0
-Fix crashes with thread_exit()
|
8 years ago |
Juan Linietsky
|
8dac3bf3b1
Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS
|
8 years ago |