Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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Pedro J. Estébanez
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2fcbf9dd81
Fix debugger focus stealing
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geequlim
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24e6361cba
Save runtime node as scene from the remote scene tree.
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Ignacio Etcheverry
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5be356b72f
Mono: Implement stack info for errors and exceptions
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Rémi Verschelde
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42ee9541fd
Merge pull request #15297 from poke1024/runner-limit-errs
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Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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Bernhard Liebl
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c7c764220c
Limit number of errors and messages sent by runner
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Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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George Marques
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1d12470a78
Add print_error function, akin to print_line
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AndreaCatania
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4537977d6d
Renamed fixed_process to physics_process
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Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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Juan Linietsky
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dc62389739
-Properly check limits to objects sent (regarding to size), fixes #9034
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Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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Juan Linietsky
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9e745b920f
Ability to reload scripts on running game
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Juan Linietsky
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b2a4908e9c
Real-Time Remote Inspector support
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Juan Linietsky
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a75f896338
First version of Profiler
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George Marques
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5be9ff7b67
Update copyright to 2016 in headers
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Juan Linietsky
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b59c86f6f9
-Ability to debug video memory usage
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Juan Linietsky
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d1da2c2995
error debugger
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Juan Linietsky
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59961c9914
Live edit WORK IN PROGRESS
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Juan Linietsky
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fdaa2920eb
Updated copyright year in all headers
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Juan Linietsky
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0b806ee0fc
GODOT IS OPEN SOURCE
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