Historique des commits

Auteur SHA1 Message Date
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 il y a 5 ans
  Bojidar Marinov 9b8e8b2220 Bind many more properties to scripts il y a 6 ans
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting il y a 6 ans
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 il y a 6 ans
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers il y a 7 ans
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants il y a 7 ans
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line il y a 7 ans
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) il y a 7 ans
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD il y a 7 ans
  Rémi Verschelde 3890256fc5 Style: Cleanups, added headers, renamed files il y a 7 ans
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. il y a 8 ans
  Juan Linietsky 2b7aa98d2d Changed API to use sequenced packets for UDP (drop old) il y a 8 ans
  Juan Linietsky 1add52b55e Brand new networked multiplayer il y a 8 ans
  Juan Linietsky 01bdfe1ff6 Missing some bits, and added connection status. il y a 8 ans
  Juan Linietsky c21aae65b6 -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking. il y a 8 ans
  Juan Linietsky ad313097eb WIP visual scripting, not working yet but you can check out stuff il y a 8 ans