Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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il y a 5 ans |
Bojidar Marinov
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9b8e8b2220
Bind many more properties to scripts
|
il y a 6 ans |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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il y a 6 ans |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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il y a 6 ans |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
|
il y a 7 ans |
Ignacio Etcheverry
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32dd9a9f66
ClassDB: Provide the enum name of integer constants
|
il y a 7 ans |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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il y a 7 ans |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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il y a 7 ans |
Hein-Pieter van Braam
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411ee71b4d
Rename the _MD macro to D_METHOD
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il y a 7 ans |
Rémi Verschelde
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3890256fc5
Style: Cleanups, added headers, renamed files
|
il y a 7 ans |
Juan Linietsky
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118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
il y a 8 ans |
Juan Linietsky
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2b7aa98d2d
Changed API to use sequenced packets for UDP (drop old)
|
il y a 8 ans |
Juan Linietsky
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1add52b55e
Brand new networked multiplayer
|
il y a 8 ans |
Juan Linietsky
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01bdfe1ff6
Missing some bits, and added connection status.
|
il y a 8 ans |
Juan Linietsky
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c21aae65b6
-Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking.
|
il y a 8 ans |
Juan Linietsky
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ad313097eb
WIP visual scripting, not working yet but you can check out stuff
|
il y a 8 ans |