Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 2dc738ce27 -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=6) %!d(string=hai) anos
  Karroffel add040d381 added OAHashMap type %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam 8ff6e53833 Correct Variant::hash_compare() %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam b696beea65 Correct hash behavior for floating point numbers %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=8) %!d(string=hai) anos
  Răzvan Cosmin Rădulescu 9ad0850301 Fixes hash float negative 0 problem %!s(int64=8) %!d(string=hai) anos
  Hubert Jarosz 4a4f247914 remove trailing whitespace %!s(int64=8) %!d(string=hai) anos
  George Marques 5be9ff7b67 Update copyright to 2016 in headers %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky fdaa2920eb Updated copyright year in all headers %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky b324ff7ea5 A bit of everything: %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=10) %!d(string=hai) anos