Commit History

Author SHA1 Message Date
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process 7 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 years ago
  Juan Linietsky 7e4970214c Fixed some string names and animation playback options, closes #9446 7 years ago
  Juan Linietsky db3b05d289 Reworked translation system 7 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 years ago
  Fabian Mathews b541402417 Added ability to change A-star cost function 8 years ago
  Karroffel 6ab3213a55 fixed ClassDB inconsistencies 8 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 years ago
  Rémi Verschelde 7a9b08f785 Merge pull request #7889 from Hinsbart/fix_autoenable_input 8 years ago
  Andreas Haas 373e0099cf Fix auto-enable of _input processing when _input() method is set. 8 years ago
  Bojidar Marinov 0d6485d919 Add emission_finished signal to Particles2D 8 years ago
  Juan Linietsky 83cb84753f Renamed most signals so they refer to: 8 years ago
  Juan Linietsky f3f4a11cfb - _ready() callback only happens once now, if you want to receive it again, use request_ready() 8 years ago
  Juan Linietsky 1b0930c435 Renamed finished to animation_finished, also passes the animation name when finished 8 years ago
  Juan Linietsky 920947f297 renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 8 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 years ago
  Juan Linietsky 8be2fabbe5 Changed import workflow 8 years ago
  Juan Linietsky c195c0df6b -Added configuration warning system for nodes 8 years ago
  Juan Linietsky bed3efb17e New reworked AnimatedSprite! 8 years ago
  Jakub Grzesik fd9b82a082 animation_started signal to AnimationPlayer 9 years ago
  Bojidar Marinov 6dcd1354c2 Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classes 9 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  Juan Linietsky 95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources. 9 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  Juan Linietsky 9fa1698c74 Changes to Light 10 years ago
  Juan Linietsky a969e2e6f1 Area2D can now detect overlap with other areas 10 years ago
  Juan Linietsky a1f715a4da support for 2D shadow casters 10 years ago
  Juan Linietsky 78f4b93703 Fixes to GraphEdit: 10 years ago
  Juan Linietsky c79be979d4 Batch of Bugfixes 10 years ago
  Juan Linietsky 8ad12525a9 -fixes to vmethod for button 10 years ago