提交歷史

作者 SHA1 備註 提交日期
  Juan Linietsky adde89e8b1 -Added an optimization so physics shapes are configured later, speeds up grid map loading and editing 7 年之前
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 年之前
  Poommetee Ketson 6c44fff508 Refactor layer_mask to collision_layer 7 年之前
  alexholly 935f730170 renamed all Rect3.pos to Rect3.position 7 年之前
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 年之前
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 年之前
  Juan Linietsky bc26f90581 Type renames: 7 年之前
  m4nu3lf 2e38b32e0f Fixed inertia tensor computation and center of mass 7 年之前
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 年之前
  Bojidar Marinov f7c3d6329c Port collision and layer masks to 3D, fixes #1759 8 年之前
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 年之前
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 年之前
  Juan Linietsky b24fe3dd20 Huge Amount of BugFix 10 年之前
  Juan Linietsky 1a2cb755e2 3D Physics and Other Stuff 10 年之前
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 10 年之前