Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process 6 vuotta sitten
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 6 vuotta sitten
  Juan Linietsky 7e4970214c Fixed some string names and animation playback options, closes #9446 7 vuotta sitten
  Juan Linietsky cfe4b30941 renamed node path, closes #5691 7 vuotta sitten
  Juan Linietsky db3b05d289 Reworked translation system 7 vuotta sitten
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 vuotta sitten
  Fabian Mathews b541402417 Added ability to change A-star cost function 7 vuotta sitten
  Karroffel 6ab3213a55 fixed ClassDB inconsistencies 7 vuotta sitten
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 vuotta sitten
  Bojidar Marinov 0d6485d919 Add emission_finished signal to Particles2D 7 vuotta sitten
  Juan Linietsky 83cb84753f Renamed most signals so they refer to: 7 vuotta sitten
  Juan Linietsky f3f4a11cfb - _ready() callback only happens once now, if you want to receive it again, use request_ready() 7 vuotta sitten
  Juan Linietsky 1b0930c435 Renamed finished to animation_finished, also passes the animation name when finished 7 vuotta sitten
  Juan Linietsky 920947f297 renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 7 vuotta sitten
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 vuotta sitten
  Juan Linietsky 8be2fabbe5 Changed import workflow 8 vuotta sitten
  Juan Linietsky c195c0df6b -Added configuration warning system for nodes 8 vuotta sitten
  Juan Linietsky bed3efb17e New reworked AnimatedSprite! 8 vuotta sitten
  Jakub Grzesik fd9b82a082 animation_started signal to AnimationPlayer 8 vuotta sitten
  Bojidar Marinov 6dcd1354c2 Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classes 8 vuotta sitten
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 8 vuotta sitten
  Juan Linietsky 95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources. 9 vuotta sitten
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 vuotta sitten
  Juan Linietsky 9fa1698c74 Changes to Light 9 vuotta sitten
  Juan Linietsky a969e2e6f1 Area2D can now detect overlap with other areas 9 vuotta sitten
  Juan Linietsky a1f715a4da support for 2D shadow casters 9 vuotta sitten
  Juan Linietsky 78f4b93703 Fixes to GraphEdit: 9 vuotta sitten
  Juan Linietsky c79be979d4 Batch of Bugfixes 9 vuotta sitten
  Juan Linietsky 8ad12525a9 -fixes to vmethod for button 9 vuotta sitten
  Juan Linietsky 0dbedd18fc SceneMainLoop -> SceneTree 9 vuotta sitten