Commit History

Author SHA1 Message Date
  Hein-Pieter van Braam 67a706fc1b Fix various assorted warnings 6 years ago
  Poommetee Ketson 459f526119 Fix typos 'a' and 'an' 6 years ago
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales 6 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 6 years ago
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version 6 years ago
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants 6 years ago
  Juan Linietsky e61d547ed0 Make sure local to scene resources are initialized after loading all nodes, fixes #9438 6 years ago
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration 6 years ago
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds 7 years ago
  Juan Linietsky 475e8b28b2 keep default exported script values unless overriden, closes #8127 7 years ago
  Rémi Verschelde 76005a8e75 Style: Apply clang-format on all files 7 years ago
  Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense. 7 years ago
  ducdetronquito 074801e7a9 [#7212] Fixed missing 'Variant' return values in documentation. 7 years ago
  Ignacio Etcheverry 30835f9d37 PackedScene: Fix wrong DEFVAL 7 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 years ago
  Rémi Verschelde debeee56f7 Fix typos in source code using codespell 7 years ago
  Pedro J. Estébanez 3b36df3730 Fix redundant connections saved in sub-inheritance 7 years ago
  Pedro J. Estébanez 383dea5796 Fix node duplication in scene sub-inheritance 7 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 years ago
  Juan Linietsky de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 7 years ago
  Hein-Pieter van Braam b696beea65 Correct hash behavior for floating point numbers 7 years ago
  Juan Linietsky da11d6d9e8 Many fixes to make exported scenes work better, still buggy. 7 years ago
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 7 years ago
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD 7 years ago
  Rémi Verschelde f44ee891be Style: Fix statements ending with ';;' 7 years ago
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code 7 years ago
  BastiaanOlij bf990b0822 Few small fixes so tools=no and target=release compiles 7 years ago
  Juan Linietsky a503f8aadc Groundbreaking!! Godot resources can now be flagged to be local to the scene being edited! 7 years ago
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 7 years ago
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 7 years ago