Historique des commits

Auteur SHA1 Message Date
  Poommetee Ketson 9cadb9e5f3 Bind unbound enums, rearrange some by value il y a 7 ans
  Nathan Warden 999ad9c0a8 Added a node_added signal to the SceneTree il y a 7 ans
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process il y a 7 ans
  Rémi Verschelde a1779c9044 Merge pull request #11013 from MednauN/master il y a 7 ans
  Rémi Verschelde 4820dfc570 Let queue_free() work on nodes which are not in the scene tree il y a 7 ans
  letheed 5ad9be4c24 Rename pos to position in user facing methods and variables il y a 7 ans
  Evgeny Zuev 521280ec44 Fix duplication of node with script il y a 7 ans
  Rémi Verschelde aabbd00284 Merge pull request #10908 from hpvb/fix-unused-variables il y a 7 ans
  Rémi Verschelde 0f006994d8 Merge pull request #11007 from saltares/issue-9988 il y a 7 ans
  Bojidar Marinov ebee9898ca Fix duplication of nodes resulting in shared metadata il y a 7 ans
  Hein-Pieter van Braam b2a38854fd Fix unused variable warnings il y a 7 ans
  David Saltares 0549484c77 Renames _add_child_below_node() to add_child_below_node(). Closes #9988. il y a 7 ans
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales il y a 7 ans
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers il y a 7 ans
  Rémi Verschelde 3c5ce736e6 Node: Add debug info to add_child reparenting check il y a 7 ans
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version il y a 7 ans
  Juan Linietsky 2cc8309249 Merge pull request #10351 from neikeq/enums-are-for-the-weak il y a 7 ans
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants il y a 7 ans
  Karroffel 390f7def39 add "propagate_call" method to Node il y a 7 ans
  Pedro J. Estébanez 213ad45ccf Allow zero-padded serial naming il y a 7 ans
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds il y a 7 ans
  Rémi Verschelde 3121b3a4f4 Merge pull request #10141 from ISylvox/lower_case_godot_api il y a 7 ans
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case il y a 7 ans
  Rémi Verschelde a2cedd81d4 Merge pull request #9394 from supagu/sync-rpc-fix il y a 7 ans
  Pedro J. Estébanez 6c1b7fd899 Fix Node::move_child() crash if moving to the end plus one il y a 7 ans
  Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense. il y a 7 ans
  Poommetee Ketson 49c7620326 Add object type hint for docs il y a 7 ans
  Juan Linietsky e63c64e256 Clean up normalmapping, make sure tangents are imported correctly. il y a 7 ans
  Fabian Mathews 0f0e2240ba Queue RPC packet before calling method locally to ensure correct RPC packet order il y a 7 ans
  Juan Linietsky 5b3709d309 Removal of InputEvent as built-in Variant type.. il y a 7 ans