提交歷史

作者 SHA1 備註 提交日期
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 年之前
  Evgeny Zuev 1a2622d344 Add stretching to `TextureProgress` 7 年之前
  Juan Linietsky 2cc8309249 Merge pull request #10351 from neikeq/enums-are-for-the-weak 7 年之前
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants 7 年之前
  Ignacio Etcheverry 90b8a5b71e Removes editor_hint from SceneTree 7 年之前
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds 7 年之前
  Poommetee Ketson 2777f81d29 Add object type hint for docs 7 年之前
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 年之前
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 年之前
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 7 年之前
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD 7 年之前
  Juan Linietsky 0aa7242624 WIP new AudioServer, with buses, effects, etc. 7 年之前
  Juan Linietsky de8cc309d6 Renamed button functions to be more verboes, same with Range unit value -> ratio 7 年之前
  Juan Linietsky b085c40edf -Conversion of most properties to a simpler syntax, easier to use by script 7 年之前
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 7 年之前
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 年之前
  MarianoGNU ae4f7cbc2c Explicitly initialize TextureProgress's initial angle value. 8 年之前
  Hubert Jarosz 4a4f247914 remove trailing whitespace 8 年之前
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 年之前
  MarianoGNU bf4bb3e17b Clamp filling angle instead of normalize 9 年之前
  MarianoGNU 4345009a0e add missing default value 9 年之前
  MarianoGNU ede0cf20bb Add fill_degrees to limitate radial filling 9 年之前
  MarianoGNU 68fb30aaea Add fill modes. Clockwise, Counter-CW and center-offset 9 年之前
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 年之前
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 10 年之前