Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=7) %!d(string=hai) anos
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 18a7315381 Rename localization method to `tr` again %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde c72529baf0 Rename `XL_MESSAGE` aka `tr` to `localize` %!s(int64=7) %!d(string=hai) anos
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds %!s(int64=7) %!d(string=hai) anos
  Daniel J. Ramirez 337c1238b9 Fixed button flat behavior when not in normal state. %!s(int64=7) %!d(string=hai) anos
  volzhs bb81293047 New customizable editor theme %!s(int64=7) %!d(string=hai) anos
  volzhs 17e8e343fb Revert "Add new editor and default theme (WIP)" %!s(int64=7) %!d(string=hai) anos
  Daniel J. Ramirez f045efe007 Add new editor and default theme (WIP) %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD %!s(int64=7) %!d(string=hai) anos
  Ray Koopa 2baeb531e6 Respect style boxes for Button states other than "normal" %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 1f8451001d -Translation text will change automatically for in-game buttons, labels, poups when translation is changed. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 94ee7798ce -removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 007efb6a20 -customizable shortcuts in editor %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 3a4ec88b37 Classref: Document Button and ButtonArray %!s(int64=8) %!d(string=hai) anos
  Hubert Jarosz 4a4f247914 remove trailing whitespace %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky b0b1da6950 Make buttons properly obey stylebox content marins, closes #2156 %!s(int64=9) %!d(string=hai) anos
  George Marques 5be9ff7b67 Update copyright to 2016 in headers %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources. %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky c76900beb8 draw button focus before text and icon %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky d1e4d6e997 -fix clip+center alignment on Button, fixes #1865 %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky fdaa2920eb Updated copyright year in all headers %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=10) %!d(string=hai) anos