Commit History

Author SHA1 Message Date
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process 7 years ago
  letheed 5ad9be4c24 Rename pos to position in user facing methods and variables 7 years ago
  Juan Linietsky 6fa6149517 Fix some argument ordering, closes #10010 7 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 years ago
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration 7 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 years ago
  Juan Linietsky dcb95ec147 removed duplicated functions in class hierarchy that were bound more than once 7 years ago
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 7 years ago
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 7 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 years ago
  m4nu3lf 40ba6d328b Fixed Mix nodes in Animation Tree Player 8 years ago
  m4nu3lf cfa11777c0 AnimationTreePlayer filters improved 8 years ago
  Rémi Verschelde b7dbf9207a Drop empty files that are not used anywhere 8 years ago
  Josh Grams bd95e18ae4 AnimationTree: add filters to Animation nodes. 8 years ago
  Josh Grams ee59b2053f AnimationTreePlayer: fix discrete value tracks. 8 years ago
  Josh Grams aabb0d9cbc AnimationTreePlayer: allow animating resource properties. 8 years ago
  Josh Grams 4f6b2152e2 AnimationTreePlayer (transition_node_set_current): fix by removing copy-paste duplication. 8 years ago
  Josh Grams 8920ab0fbf * AnimationTreePlayer (_process_node): remove `switched` argument. 8 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 8 years ago
  Sergey Lapin 8eff61ca87 This fixes long standing animation bug 8 years ago
  Saracen e011bcf162 Experimental retooling of AnimationTreePlayer to allow manual advancement. 9 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 10 years ago