Commit történet

Szerző SHA1 Üzenet Dátum
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process 7 éve
  letheed 5ad9be4c24 Rename pos to position in user facing methods and variables 7 éve
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 éve
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration 7 éve
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 éve
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 éve
  Juan Linietsky 4c28f35b2c Merge pull request #7002 from RandomShaper/vcs-friendliness 7 éve
  Pedro J. Estébanez 7dbb1c0571 Improve .tscn VCS 7 éve
  Juan Linietsky 00ec16e3f3 renamed tween animationplayer scale functions to speed_scale 7 éve
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 7 éve
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 7 éve
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 éve
  Rémi Verschelde b7dbf9207a Drop empty files that are not used anywhere 8 éve
  Hubert Jarosz 4a4f247914 remove trailing whitespace 8 éve
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 éve
  Juan Linietsky 200b7bb87c -Display on animation editor which keys are invalid and which tracks are unresolved 9 éve
  Juan Linietsky 0fb7b5aa0c HTML5 exporter Improvements 9 éve
  Juan Linietsky f36e7dcb40 improved animation editor 9 éve
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 éve
  Juan Linietsky bcf27feb98 New Code Completion 10 éve
  Juan Linietsky b24fe3dd20 Huge Amount of BugFix 10 éve
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 10 éve