Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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7 éve |
Juan Linietsky
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db1e9bac79
better rewording
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8 éve |
Juan Linietsky
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375fbe5c7c
Show descriptive errors when look_at is improperly used, closes #5131
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8 éve |
Rémi Verschelde
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4eab767a6f
Rotation APIs: Better exposure for degrees methods
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8 éve |
Hubert Jarosz
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4a4f247914
remove trailing whitespace
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8 éve |
George Marques
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5be9ff7b67
Update copyright to 2016 in headers
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8 éve |
romulox_x
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0b4830f3be
Added set_hidden method to Spatial and CanvasItem
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8 éve |
reduz
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2580ca01e6
Ability to keep collisionshapes and collisionpolygons when running the game.
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9 éve |
Juan Linietsky
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95047562d7
Several performance improvements, mainly in loading and instancing scenes and resources.
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9 éve |
Juan Linietsky
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9acab32daa
new file dialog!
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9 éve |
Juan Linietsky
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fdaa2920eb
Updated copyright year in all headers
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9 éve |
Juan Linietsky
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78694d8542
gui in 3D demo now uses area for input
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9 éve |
Juan Linietsky
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a93e33f5c8
added spatial and node2d helper methods
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9 éve |
Juan Linietsky
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0dbedd18fc
SceneMainLoop -> SceneTree
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10 éve |
Juan Linietsky
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549d344f0f
Fixing Issues...
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10 éve |
Juan Linietsky
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2ee4ac183b
Little Bits
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10 éve |
Juan Linietsky
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e086bccd63
Import 3D Scene Improvements
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10 éve |
Juan Linietsky
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0b806ee0fc
GODOT IS OPEN SOURCE
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10 éve |