Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  Poommetee Ketson 9cadb9e5f3 Bind unbound enums, rearrange some by value 7 vuotta sitten
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process 7 vuotta sitten
  letheed 5ad9be4c24 Rename pos to position in user facing methods and variables 7 vuotta sitten
  Thomas Herzog 7dffed485b Merge pull request #11230 from maxim-sheronov/fix_enum_bindings 7 vuotta sitten
  Maxim Sheronov 0fffa45158 Fix enums bindings 7 vuotta sitten
  Aron de Castro 6e0892f223 Added to kinematicbody2d the copy and paste of the API friendler of KinematicBody 7 vuotta sitten
  Juan Linietsky 6d233c651b -Changed KinematicBody API yet again to make it friendlier 7 vuotta sitten
  James Beedie 6fc5d1cd37 Fixed return of KinematicBody::_move 7 vuotta sitten
  Ignacio Etcheverry c16d00591b DocData and type hints fixes 7 vuotta sitten
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 vuotta sitten
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version 7 vuotta sitten
  Juan Linietsky 2cc8309249 Merge pull request #10351 from neikeq/enums-are-for-the-weak 7 vuotta sitten
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants 7 vuotta sitten
  Ignacio Etcheverry 90b8a5b71e Removes editor_hint from SceneTree 7 vuotta sitten
  Ignacio Etcheverry 78619a5866 Fixes method definitions with extra number of arguments 7 vuotta sitten
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds 7 vuotta sitten
  Juan Linietsky de9fb90dbf Warn about resizing a rigidbody (2D or 3D), covers the most common cases, closes #7615 7 vuotta sitten
  Juan Linietsky 2e73be99d8 Lots of work on Audio & Physics engine: 7 vuotta sitten
  Johan Manuel 00afca31c6 Use the gravity constant to calculate weights 7 vuotta sitten
  Poommetee Ketson e3998528e0 BuildSystem: generated files have .gen.extension 7 vuotta sitten
  Poommetee Ketson 6c44fff508 Refactor layer_mask to collision_layer 7 vuotta sitten
  20kdc e2df5d661d Ported/fixed move_and_slide to KinematicBody (3D+floor/ceiling args) 7 vuotta sitten
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 vuotta sitten
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 vuotta sitten
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 7 vuotta sitten
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD 7 vuotta sitten
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code 7 vuotta sitten
  Juan Linietsky 0ad9939603 Rename collision layer as suggested in #5696 7 vuotta sitten
  Juan Linietsky 83cb84753f Renamed most signals so they refer to: 7 vuotta sitten
  Juan Linietsky 4338c90163 It is now possible to name layers of different kinds! 7 vuotta sitten