Commit History

Author SHA1 Message Date
  damarindra b786e7877b Fix: CollisionObject shape owner indexing is inconsistent 6 years ago
  letheed 5ad9be4c24 Rename pos to position in user facing methods and variables 6 years ago
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales 6 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 6 years ago
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds 7 years ago
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case 7 years ago
  Jakub Grzesik 567cbfcceb expose missing CollisionShape API for CollisionObject 7 years ago
  Juan Linietsky 2e73be99d8 Lots of work on Audio & Physics engine: 7 years ago
  Juan Linietsky 5b3709d309 Removal of InputEvent as built-in Variant type.. 7 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 years ago
  Juan Linietsky da11d6d9e8 Many fixes to make exported scenes work better, still buggy. 7 years ago
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 7 years ago
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD 7 years ago
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code 7 years ago
  Juan Linietsky 04c749a1f0 New API for visibility in both CanvasItem and Spatial 7 years ago
  Juan Linietsky a2903fc51d Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_CHANGED 7 years ago
  Juan Linietsky 83cb84753f Renamed most signals so they refer to: 7 years ago
  Juan Linietsky b085c40edf -Conversion of most properties to a simpler syntax, easier to use by script 7 years ago
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 7 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 years ago
  Juan Linietsky d01f55a78e Merge pull request #2698 from Faless/add_area_fix 8 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 8 years ago
  Fabio Alessandrelli 3eba84e1d7 Properly update node after clearing shapes in _update_shapes_from_children() 8 years ago
  Juan Linietsky 95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources. 9 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 years ago
  Juan Linietsky fbdd925d9b -Work in progress visual shader editor *DOES NOT WORK YET* 9 years ago
  Juan Linietsky 0dbedd18fc SceneMainLoop -> SceneTree 9 years ago
  Juan Linietsky d85b67be53 Bug Fixes 9 years ago
  Juan Linietsky b24fe3dd20 Huge Amount of BugFix 9 years ago