Commit History

Autor SHA1 Mensaxe Data
  Jakub Grzesik 8f054d519f missing set/get_collision_mask_bit() for RayCast %!s(int64=7) %!d(string=hai) anos
  Pedro J. Estébanez 7b12ae39f2 Rename RayCasts collision_layer to collision_mask %!s(int64=7) %!d(string=hai) anos
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version %!s(int64=7) %!d(string=hai) anos
  Ignacio Etcheverry 90b8a5b71e Removes editor_hint from SceneTree %!s(int64=7) %!d(string=hai) anos
  Poommetee Ketson 6c44fff508 Refactor layer_mask to collision_layer %!s(int64=7) %!d(string=hai) anos
  Poommetee Ketson 64879e592b RayCast2D: fix detached arrow tip %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky bc26f90581 Type renames: %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 4338c90163 It is now possible to name layers of different kinds! %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=7) %!d(string=hai) anos
  Karol Walasek 7494a8c3c6 Added force_raycast_update GDScript method for RayCast[2D] %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky fc70824f7c More improvements to visual script.. %!s(int64=8) %!d(string=hai) anos
  Ignacio Etcheverry 6cf3bdcf76 Fix RayCast not updating when debugging collissions %!s(int64=8) %!d(string=hai) anos
  George Marques 5be9ff7b67 Update copyright to 2016 in headers %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky d3eb9e8c54 -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 %!s(int64=9) %!d(string=hai) anos
  eska 793c53122a Add type mask property to RayCast2D %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 83d9a692be Ability to visually debug geometry visually: %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky fdaa2920eb Updated copyright year in all headers %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 0dbedd18fc SceneMainLoop -> SceneTree %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky b324ff7ea5 A bit of everything: %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky b4969373b3 -HttpClient: ’Content-Length’ is added to httprequest if not provided in the headers and a body exists %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=10) %!d(string=hai) anos