Commit History

Author SHA1 Message Date
  Poommetee Ketson 9cadb9e5f3 Bind unbound enums, rearrange some by value 7 years ago
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process 7 years ago
  Aron de Castro 6e0892f223 Added to kinematicbody2d the copy and paste of the API friendler of KinematicBody 7 years ago
  Ignacio Etcheverry c16d00591b DocData and type hints fixes 7 years ago
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales 7 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 years ago
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version 7 years ago
  Juan Linietsky 2cc8309249 Merge pull request #10351 from neikeq/enums-are-for-the-weak 7 years ago
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants 7 years ago
  Juan Linietsky 541fdffc0a Merge pull request #10319 from neikeq/pr-engine-editor-hint 7 years ago
  Ignacio Etcheverry 90b8a5b71e Removes editor_hint from SceneTree 7 years ago
  Nathan Hold fb40846dca Fix missing and incorrect values in return value of _move method 7 years ago
  Ignacio Etcheverry 78619a5866 Fixes method definitions with extra number of arguments 7 years ago
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds 7 years ago
  Juan Linietsky de9fb90dbf Warn about resizing a rigidbody (2D or 3D), covers the most common cases, closes #7615 7 years ago
  Johan Manuel 00afca31c6 Use the gravity constant to calculate weights 7 years ago
  Juan Linietsky bc509ac7bd Simplified 2D Kinematicbody.. 3D will wait a bit. 7 years ago
  Juan Linietsky 6ba1e4677b -Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap 7 years ago
  Poommetee Ketson 6c44fff508 Refactor layer_mask to collision_layer 7 years ago
  gamemanj 0a4dde93d4 Apply is_ceiling/is_wall swap fix to 2D move_and_slide (minus explaination) 7 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 years ago
  Rémi Verschelde 02f9851d0d Merge pull request #8259 from bojidar-bg/move-slide-wall-fix 7 years ago
  Bojidar Marinov 289abd3710 Fix is_move_and_slide_on_wall, make move_and_slide floor angle configurable 7 years ago
  Ferenc Arn 1a620bd5fa Made slide and reflect active verbs acting on itself in Vector2 and Vector3. 7 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 years ago
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 7 years ago
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD 7 years ago
  Ferenc Arn 6f4f9aa6de Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible. 7 years ago
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code 7 years ago
  Juan Linietsky 0ad9939603 Rename collision layer as suggested in #5696 7 years ago