Commit History

Author SHA1 Message Date
  Pedro J. Estébanez d8584682f0 Fix joints collision exceptions 6 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 6 years ago
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version 6 years ago
  Ignacio Etcheverry 90b8a5b71e Removes editor_hint from SceneTree 6 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 years ago
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 7 years ago
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD 7 years ago
  Juan Linietsky bc26f90581 Type renames: 7 years ago
  Juan Linietsky b085c40edf -Conversion of most properties to a simpler syntax, easier to use by script 7 years ago
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 7 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 8 years ago
  reduz b8f18cd73c add 2d paths and joints to collision/navigation debug, fixes #2439 8 years ago
  Juan Linietsky 09ff457185 made the exclusion of nodes from joints optional, fixes #3015 8 years ago
  Biliogadafr 2ffc90d8b4 Expose softness parameter of pin joint to the editor. 8 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 years ago
  Juan Linietsky 0dbedd18fc SceneMainLoop -> SceneTree 9 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 10 years ago