Commit History

Author SHA1 Message Date
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 years ago
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version 7 years ago
  Ignacio Etcheverry 90b8a5b71e Removes editor_hint from SceneTree 7 years ago
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds 7 years ago
  Poommetee Ketson 49c7620326 Add object type hint for docs 7 years ago
  Juan Linietsky 6ba1e4677b -Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap 7 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 years ago
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 7 years ago
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD 7 years ago
  Andreas Haas 16eee2f59b CollisionShape2D: Fix warning icon not updating. 7 years ago
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 7 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 years ago
  Juan Linietsky c195c0df6b -Added configuration warning system for nodes 8 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 8 years ago
  Juan Linietsky 9251298f46 -collision debug is shown above all else, fixes #2985 8 years ago
  George Marques 5ff0b69dae Move the shape test to a little sooner 9 years ago
  George Marques e68f04b9d0 Check if shape is valid before referencing it 9 years ago
  Juan Linietsky 83d9a692be Ability to visually debug geometry visually: 9 years ago
  Juan Linietsky 3f9e5afe68 begin work on debugging collisions.... 9 years ago
  reduz 2580ca01e6 Ability to keep collisionshapes and collisionpolygons when running the game. 9 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 years ago
  Juan Linietsky 0dbedd18fc SceneMainLoop -> SceneTree 10 years ago
  Juan Linietsky 048fdc8aea -variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718) 10 years ago
  marynate ad9bf69283 Fixed #173 #157 When CollisionShape2D deleted, parent CollisionObject should get updated as well 10 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 10 years ago